ModernUO/Projects/UOContent/Items/Misc
Kamron Batman 0dc4acc164
fix(core): Removes implicit cast between Serial and uint (#728)
* Fixes spellbooks using serial ctor
* Fixes misc items where someone thought they had an amount and it didn't
* Fixes all `Food` types.
2021-08-25 00:27:19 -07:00
..
Bedlam Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Blighted Grove Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
Corpses fix(codegen): Codegens clothing (#714) 2021-08-24 23:11:59 -07:00
Labyrinth Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
Painted Caves Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Palace of Paroxysmus Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Prism of Light Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
The Citadel Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Twisted Weald Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
ArcaneGem.cs fix(codegen): Code gens more armor items (#693) 2021-08-17 11:04:03 -07:00
BankCheck.cs Updates Message Packets (#321) 2020-11-20 21:50:13 -08:00
Beeswax.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Blocker.cs fix(core): Updates slice with range selectors (#583) 2021-04-23 20:57:24 -07:00
Blood.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
Bola.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
BolaBall.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
ClockworkAssembly.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
CommunicationCrystals.cs fix(core): Fixes several serialization issues (#355) 2020-12-23 07:11:41 -08:00
DeceitBrazier.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
EffectController.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
EffectItem.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
ExecutionersCap.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Firebomb.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
FlippableAddonAttribute.cs fix: Code gens items. Fixes code genning of ore (#684) 2021-08-14 22:16:42 -07:00
FlippableAttribute.cs Cleanup & Fixes for .NET 5 (#309) 2020-11-15 10:03:50 -08:00
GlassItems.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Gold.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
Guillotine.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
HairDye.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
HoveringWisp.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
IDurability.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
InteriorDecorator.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
Key.cs fix(core): Fixes several serialization issues (#355) 2020-12-23 07:11:41 -08:00
KeyRing.cs fix(core): Fixes several serialization issues (#355) 2020-12-23 07:11:41 -08:00
LOSBlocker.cs cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Moonstone.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
MoonstoneGate.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
MorphItem.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
OilCloth.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
Origami.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
PlayerBulletinBoards.cs fix(core): Updates slice with range selectors (#583) 2021-04-23 20:57:24 -07:00
PlayerVendorDeed.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
PoolOfAcid.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
PowerCrystal.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
PowerGenerator.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
PromotionalToken.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
PublicMoongate.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Rares.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
Scales.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SerpentPillar.cs fix: Cleanup IPoint3D calls (#704) 2021-08-19 09:11:48 -07:00
SpecialBeardDye.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
SpecialHairDye.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Static.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SwarmOfFlies.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Teleporter.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
TrashBarrel.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
TrashChest.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
TribalBerry.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
TribalPaint.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
UnholyBone.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
WarningItem.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Waypoint.cs fix(core): Fixes several serialization issues (#355) 2020-12-23 07:11:41 -08:00
WindChimes.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00