ModernUO/Projects/Server
Kamron Batman ec4d6a7a85
feat: Adds Build Tool for Publishing/Setup (#2392)
## Summary

Replaces the basic `publish.cmd`/`publish.sh` scripts with an interactive **BuildTool** — a C# console app using [Spectre.Console](https://spectreconsole.net/) that guides users through publishing, prerequisite checking, and cross-compilation.

### Why
The community found the existing publish scripts unhelpful for newcomers. They worked but didn't walk users through the process, didn't check prerequisites, and provided no feedback when things went wrong.

### What's New

**Interactive BuildTool** (`Projects/BuildTool/`)
- NativeAOT-compiled C# console app with true-color ASCII logo and ModernUO brand gold/silver palette
- Guided publish wizard with step-by-step back navigation (Ctrl+C or menu "Back" to go to previous step)
- Prerequisite checking: .NET SDK version, VC++ Redistributable (Windows), native libraries (Linux/macOS)
- .NET SDK auto-install offer via Microsoft's official install scripts
- Platform detection: Windows 10 vs 11 (build number), macOS codenames, Linux distro + kernel version
- Cross-compilation support: skips native library checks, shows target prerequisites after build
- Non-interactive mode for CI: `--config Release --skip-prereqs`
- Backward-compatible positional args: `publish.cmd release win x64` still works

**Shell Wrappers** (`publish.cmd`, `publish.ps1`, `publish.sh`)
- Try native BuildTool binary first (downloaded from GitHub Releases)
- Fall back to `dotnet run --project Projects/BuildTool` if unavailable
- SDK bootstrapping: offer to install .NET if not found

**CI/CD Updates**
- Build/test workflows target `Projects/Application/Application.csproj` instead of the solution (excludes BuildTool and test projects from publish)
- New `build-tool-release.yml` workflow builds NativeAOT binaries for win-x64, win-arm64, osx-arm64, linux-x64, linux-arm64
- Minimum SDK bumped to 10.0.201 (required for Serialization Generator 2.14.3 / Roslyn 5.3.0)

**Other Changes**
- Solution converted from `.sln` to `.slnx`
- Updated README with interactive mode instructions and deployment guidance

## Screenshots

<img width="320" height="378" alt="image" src="https://github.com/user-attachments/assets/83c057c5-3992-4dbd-99fa-0e3c24ef6428" />

<img width="749" height="554" alt="image" src="https://github.com/user-attachments/assets/e4ee4d6f-71d4-47f9-86b6-8fd1ca3c3e7a" />
2026-03-28 21:21:50 -07:00
..
Buffers feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
Client feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
Collections fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Comparers fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Compression fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Configuration fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Console fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
ContextMenus fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Events fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Exceptions fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
GarbageCollection chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Geometry fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Items feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
Json fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Localization feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
Maps feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
Menus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Migrations fix: Moves containers/bods/traps/etc to serialization generator (#2310) 2026-01-07 21:55:55 -08:00
Mobiles feat: Adds robust speed hack detection and movement throttling (#2266) 2026-03-07 11:44:37 -08:00
Network feat: Adds dynamic thread idle to address CPU usage (#2370) 2026-03-13 23:53:49 -07:00
PropertyList fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Random fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Regions fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Serialization feat: Refactor Poison system, implement Darkglow & Parasitic effects (#2385) 2026-03-21 21:27:22 -07:00
Targeting chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Text feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
TileMatrix fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Timer feat: Adds dynamic thread idle to address CPU usage (#2370) 2026-03-13 23:53:49 -07:00
TimeZones fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Utilities fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
World feat: Adds robust speed hack detection and movement throttling (#2266) 2026-03-07 11:44:37 -08:00
AssemblyHandler.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Attributes.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
CityInfo.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Commands.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Effects.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
EntityFinalizationTracker.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
EventLoopTasks.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
ExpansionInfo.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
FeatureFlags.cs feat: Adds robust speed hack detection and movement throttling (#2266) 2026-03-07 11:44:37 -08:00
Guild.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
HuePicker.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
IAccount.cs fix: Fixes looking up accounts that were renamed. (#2078) 2025-01-18 17:11:43 -08:00
IEntity.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Interfaces.cs feat: Add CanSpawnMobile overload with props Z-range support. (#2293) 2025-12-27 17:01:15 -08:00
IVirtualCheckGump.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
KeywordList.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Main.cs feat: Adds dynamic thread idle to address CPU usage (#2370) 2026-03-13 23:53:49 -07:00
MessageType.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
Party.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Poison.cs feat: Refactor Poison system, implement Darkglow & Parasitic effects (#2385) 2026-03-21 21:27:22 -07:00
Prompt.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Race.cs fix: Fixes TryParse for Race (#1244) 2022-11-12 00:31:25 -08:00
SecureTrade.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Serial.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Server.csproj feat: Adds Build Tool for Publishing/Setup (#2392) 2026-03-28 21:21:50 -07:00
Skills.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
TileData.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
TileList.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00