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Bedlam
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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Blighted Grove
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Removes literal variables (#257)
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2020-09-18 18:41:26 -07:00 |
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Corpses
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fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
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2021-07-11 22:42:06 -07:00 |
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Labyrinth
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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Painted Caves
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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Palace of Paroxysmus
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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Prism of Light
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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The Citadel
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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Twisted Weald
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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ArcaneGem.cs
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fix(codegen): Code gens more armor items (#693)
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2021-08-17 11:04:03 -07:00 |
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BankCheck.cs
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Updates Message Packets (#321)
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2020-11-20 21:50:13 -08:00 |
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Beeswax.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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Blocker.cs
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fix(core): Updates slice with range selectors (#583)
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2021-04-23 20:57:24 -07:00 |
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Blood.cs
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fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
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2021-07-11 22:42:06 -07:00 |
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Bola.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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BolaBall.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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ClockworkAssembly.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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CommunicationCrystals.cs
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fix(core): Fixes several serialization issues (#355)
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2020-12-23 07:11:41 -08:00 |
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DeceitBrazier.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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EffectController.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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EffectItem.cs
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fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
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2021-07-11 22:42:06 -07:00 |
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ExecutionersCap.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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Firebomb.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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FlippableAddonAttribute.cs
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fix: Code gens items. Fixes code genning of ore (#684)
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2021-08-14 22:16:42 -07:00 |
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FlippableAttribute.cs
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Cleanup & Fixes for .NET 5 (#309)
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2020-11-15 10:03:50 -08:00 |
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GlassItems.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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Gold.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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Guillotine.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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HairDye.cs
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C# 9 Cleanup (#325)
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2020-11-27 00:29:21 -08:00 |
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HoveringWisp.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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IDurability.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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InteriorDecorator.cs
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Removes literal variables (#257)
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2020-09-18 18:41:26 -07:00 |
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Key.cs
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fix(core): Fixes several serialization issues (#355)
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2020-12-23 07:11:41 -08:00 |
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KeyRing.cs
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fix(core): Fixes several serialization issues (#355)
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2020-12-23 07:11:41 -08:00 |
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LOSBlocker.cs
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cleanup: Fixes bugs and cleans up code (#660)
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2021-07-19 20:49:59 -07:00 |
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Moonstone.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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MoonstoneGate.cs
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fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
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2021-07-11 22:42:06 -07:00 |
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MorphItem.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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OilCloth.cs
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Removes literal variables (#257)
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2020-09-18 18:41:26 -07:00 |
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Origami.cs
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Removes literal variables (#257)
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2020-09-18 18:41:26 -07:00 |
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PlayerBulletinBoards.cs
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fix(core): Updates slice with range selectors (#583)
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2021-04-23 20:57:24 -07:00 |
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PlayerVendorDeed.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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PoolOfAcid.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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PowerCrystal.cs
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Removes literal variables (#257)
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2020-09-18 18:41:26 -07:00 |
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PowerGenerator.cs
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fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
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2021-07-11 22:42:06 -07:00 |
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PromotionalToken.cs
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Removes literal variables (#257)
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2020-09-18 18:41:26 -07:00 |
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PublicMoongate.cs
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C# 9 Cleanup (#325)
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2020-11-27 00:29:21 -08:00 |
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Rares.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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Scales.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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SerpentPillar.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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SpecialBeardDye.cs
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C# 9 Cleanup (#325)
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2020-11-27 00:29:21 -08:00 |
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SpecialHairDye.cs
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C# 9 Cleanup (#325)
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2020-11-27 00:29:21 -08:00 |
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Static.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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SwarmOfFlies.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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Teleporter.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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TrashBarrel.cs
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fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
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2021-07-11 22:42:06 -07:00 |
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TrashChest.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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TribalBerry.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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TribalPaint.cs
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Fixes brace style (#248)
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2020-09-13 21:49:46 -07:00 |
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UnholyBone.cs
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fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
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2021-07-11 22:42:06 -07:00 |
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WarningItem.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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Waypoint.cs
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fix(core): Fixes several serialization issues (#355)
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2020-12-23 07:11:41 -08:00 |
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WindChimes.cs
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Removes literal variables (#257)
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2020-09-18 18:41:26 -07:00 |