## Changes * Improves type hashing by introducing xxHash3 (64bit) * Removes individual `tdb` files in favor of a single `SerializedTypes.db` file. This file is only used to identify a type that is being deserialized, which doesn't exist. * Adds duplicate type alias detection * Adds `AssemblyHandler.FindTypeByHash` View changed files whitespaces: https://github.com/modernuo/ModernUO/pull/1172/files?diff=split&w=1 ## SerializedTypes.db The serialized types file is used to get back the original name of a type in case it no longer exists in code. This can easily be necessary if a class is renamed in code and no `TypeAlias` is provided. ### Format byte[4] - version byte[4] - count --array-- byte[8] - xxHash byte[1] - flag, 0 - null, 1 - not null byte[n] - Full class name in UTF8 ### Example <img width="472" alt="SerializedTypes_Example" src="https://user-images.githubusercontent.com/3953314/195255429-31d24293-6bd1-419e-811b-07874dd0f78d.png"> ## Benchmarks Serialized 500 Type fields. The 8192bytes comes from the _ConcurrentQueue_ that would later be used for SerializedTypes. Note that the queue is never cleared, so it's size grew considerably. ```cs | Method | Mean | Error | StdDev | Allocated | |--------------------- |---------:|---------:|---------:|----------:| | BenchmarkXXHash | 18.44 us | 0.278 us | 0.260 us | 8192 B | | BenchmarkTypeStrings | 25.09 us | 0.292 us | 0.259 us | - | ``` TODO: * Add support in the Serialization Generator for `ReadType()` and `Write(Type)` * Remove `SetTypeRef` from Serialization Generator
168 lines
4.6 KiB
C#
168 lines
4.6 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2022 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: IGenericWriter.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.IO;
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using System.Net;
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using Server.Collections;
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namespace Server;
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public interface IGenericWriter
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{
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long Position { get; }
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void Close();
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void Write(string value);
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void Write(long value);
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void Write(ulong value);
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void Write(int value);
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void Write(uint value);
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void Write(short value);
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void Write(ushort value);
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void Write(double value);
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void Write(float value);
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void Write(byte value);
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void Write(sbyte value);
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void Write(bool value);
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void Write(Serial serial);
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void Write(Type type);
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void Write(DateTime value)
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{
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// If DateTimeKind is Unspecified, we can't assume it needs to be converted.
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if (value.Kind == DateTimeKind.Local)
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{
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value = value.ToUniversalTime();
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}
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Write(value.Ticks);
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}
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void WriteDeltaTime(DateTime value)
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{
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if (value == DateTime.MinValue)
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{
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Write(long.MinValue);
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return;
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}
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if (value == DateTime.MaxValue)
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{
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Write(long.MaxValue);
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return;
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}
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if (value.Kind == DateTimeKind.Local)
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{
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value = value.ToUniversalTime();
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}
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// Technically supports negative deltas for times in the past
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Write(value.Ticks - DateTime.UtcNow.Ticks);
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}
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void Write(IPAddress value)
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{
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Span<byte> stack = stackalloc byte[16];
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value.TryWriteBytes(stack, out var bytesWritten);
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Write((byte)bytesWritten);
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Write(stack[..bytesWritten]);
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}
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void Write(TimeSpan value)
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{
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Write(value.Ticks);
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}
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public void Write(decimal value)
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{
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var bits = decimal.GetBits(value);
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for (var i = 0; i < 4; ++i)
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{
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Write(bits[i]);
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}
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}
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void WriteEncodedInt(int value)
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{
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var v = (uint)value;
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while (v >= 0x80)
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{
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Write((byte)(v | 0x80));
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v >>= 7;
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}
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Write((byte)v);
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}
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void Write(Point3D value)
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{
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Write(value.m_X);
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Write(value.m_Y);
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Write(value.m_Z);
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}
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void Write(Point2D value)
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{
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Write(value.m_X);
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Write(value.m_Y);
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}
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void Write(Rectangle2D value)
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{
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Write(value.Start);
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Write(value.End);
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}
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void Write(Rectangle3D value)
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{
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Write(value.Start);
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Write(value.End);
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}
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void Write(Map value) => Write((byte)(value?.MapIndex ?? 0xFF));
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void Write(Race value) => Write((byte)(value?.RaceIndex ?? 0xFF));
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void Write(ReadOnlySpan<byte> bytes);
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unsafe void WriteEnum<T>(T value) where T : unmanaged, Enum
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{
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switch (sizeof(T))
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{
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default: throw new ArgumentException($"Argument of type {typeof(T)} is not a normal enum");
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case 1:
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{
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Write(*(byte*)&value);
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break;
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}
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case 2:
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{
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Write(*(ushort*)&value);
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break;
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}
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case 4:
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{
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WriteEncodedInt(*(int*)&value);
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break;
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}
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case 8:
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{
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Write(*(ulong*)&value);
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break;
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}
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}
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}
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void Write(Guid guid)
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{
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Span<byte> stack = stackalloc byte[16];
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guid.TryWriteBytes(stack);
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Write(stack);
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}
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void Write(BitArray bitArray);
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long Seek(long offset, SeekOrigin origin);
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}
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