ModernUO/Scripts/Items/Construction/Misc/Screens.cs

69 lines
No EOL
1.3 KiB
C#

using System;
namespace Server.Items
{
[Furniture]
[Flipable( 0x24D0, 0x24D1, 0x24D2, 0x24D3, 0x24D4 )]
public class BambooScreen : BaseCraftableItem
{
[Constructable]
public BambooScreen() : base( 0x24D1 )
{
Weight = 1.0;
}
public BambooScreen(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
if ( Weight == 20.0 )
Weight = 1.0;
}
}
[Furniture]
[Flipable( 0x24CB, 0x24CC, 0x24CD, 0x24CE, 0x24CF )]
public class ShojiScreen : BaseCraftableItem
{
[Constructable]
public ShojiScreen() : base( 0x24CB )
{
Weight = 1.0;
}
public ShojiScreen(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
if ( Weight == 20.0 )
Weight = 1.0;
}
}
}