ModernUO/Projects/UOContent/Misc/ClientVerification.cs

228 lines
8.4 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using Server.Gumps;
using Server.Logging;
using Server.Mobiles;
using Server.Network;
namespace Server.Misc
{
public static class ClientVerification
{
private static readonly ILogger logger = LogFactory.GetLogger(typeof(ClientVerification));
private static bool m_DetectClientRequirement;
private static OldClientResponse m_OldClientResponse;
private static TimeSpan m_AgeLeniency;
private static TimeSpan m_GameTimeLeniency;
public static ClientVersion Required { get; set; }
public static bool AllowRegular { get; set; } = true;
public static bool AllowUOTD { get; set; } = true;
public static bool AllowGod { get; set; } = true;
public static TimeSpan KickDelay { get; set; }
public static void Configure()
{
m_DetectClientRequirement = ServerConfiguration.GetOrUpdateSetting("clientVerification.enable", true);
m_OldClientResponse =
ServerConfiguration.GetOrUpdateSetting("clientVerification.oldClientResponse", OldClientResponse.Kick);
m_AgeLeniency = ServerConfiguration.GetOrUpdateSetting("clientVerification.ageLeniency", TimeSpan.FromDays(10));
m_GameTimeLeniency = ServerConfiguration.GetOrUpdateSetting(
"clientVerification.gameTimeLeniency",
TimeSpan.FromHours(25)
);
KickDelay = ServerConfiguration.GetOrUpdateSetting("clientVerification.kickDelay", TimeSpan.FromSeconds(20.0));
}
public static void Initialize()
{
EventSink.ClientVersionReceived += EventSink_ClientVersionReceived;
if (m_DetectClientRequirement)
{
var path = Core.FindDataFile("client.exe", false);
if (File.Exists(path))
{
var info = FileVersionInfo.GetVersionInfo(path);
if (info.FileMajorPart != 0 || info.FileMinorPart != 0 || info.FileBuildPart != 0 ||
info.FilePrivatePart != 0)
{
Required = new ClientVersion(
info.FileMajorPart,
info.FileMinorPart,
info.FileBuildPart,
info.FilePrivatePart
);
}
}
}
if (Required != null)
{
logger.Information(
"Restricting client version to {0}. Action to be taken: {1}",
Required,
m_OldClientResponse
);
}
}
private static void EventSink_ClientVersionReceived(NetState state, ClientVersion version)
{
string kickMessage = null;
if (state.Mobile?.AccessLevel != AccessLevel.Player)
{
return;
}
if (Required != null && version < Required && (m_OldClientResponse == OldClientResponse.Kick ||
m_OldClientResponse == OldClientResponse.LenientKick &&
Core.Now - state.Mobile.CreationTime > m_AgeLeniency &&
state.Mobile is PlayerMobile mobile &&
mobile.GameTime > m_GameTimeLeniency))
{
kickMessage = $"This server requires your client version be at least {Required}.";
}
else if (!AllowGod || !AllowRegular || !AllowUOTD)
{
if (!AllowGod && version.Type == ClientType.God)
{
kickMessage = "This server does not allow god clients to connect.";
}
else if (!AllowRegular && version.Type == ClientType.Regular)
{
kickMessage = "This server does not allow regular clients to connect.";
}
else if (!AllowUOTD && state.IsUOTDClient)
{
kickMessage = "This server does not allow UO:TD clients to connect.";
}
if (!AllowGod && !AllowRegular && !AllowUOTD)
{
kickMessage = "This server does not allow any clients to connect.";
}
else if (AllowGod && !AllowRegular && !AllowUOTD && version.Type != ClientType.God)
{
kickMessage = "This server requires you to use the god client.";
}
else if (kickMessage != null)
{
if (AllowRegular && AllowUOTD)
{
kickMessage += " You can use regular or UO:TD clients.";
}
else if (AllowRegular)
{
kickMessage += " You can use regular clients.";
}
else if (AllowUOTD)
{
kickMessage += " You can use UO:TD clients.";
}
}
}
if (kickMessage != null)
{
state.Mobile.SendMessage(0x22, kickMessage);
state.Mobile.SendMessage(0x22, "You will be disconnected in {0} seconds.", KickDelay.TotalSeconds);
Timer.DelayCall(KickDelay, OnKick, state);
}
else if (Required != null && version < Required)
{
switch (m_OldClientResponse)
{
case OldClientResponse.Warn:
{
state.Mobile.SendMessage(
0x22,
"Your client is out of date. Please update your client.",
Required
);
state.Mobile.SendMessage(
0x22,
"This server recommends that your client version be at least {0}.",
Required
);
break;
}
case OldClientResponse.LenientKick:
case OldClientResponse.Annoy:
{
SendAnnoyGump(state.Mobile);
break;
}
}
}
}
private static void OnKick(NetState ns)
{
if (ns.Connection != null)
{
ns.LogInfo("Disconnecting, bad version");
ns.Disconnect($"Invalid client version {ns.Version}.");
}
}
private static void KickMessage(Mobile from, bool okay)
{
from.SendMessage("You will be reminded of this again.");
if (m_OldClientResponse == OldClientResponse.LenientKick)
{
from.SendMessage(
"Old clients will be kicked after {0} days of character age and {1} hours of play time",
m_AgeLeniency,
m_GameTimeLeniency
);
}
Timer.DelayCall(TimeSpan.FromMinutes(Utility.Random(5, 15)), SendAnnoyGump, from);
}
private static void SendAnnoyGump(Mobile m)
{
if (m.NetState != null && m.NetState.Version < Required)
{
Gump g = new WarningGump(
1060637,
30720,
$"Your client is out of date. Please update your client.<br>This server recommends that your client version be at least {Required}.<br> <br>You are currently using version {m.NetState.Version}.<br> <br>To patch, run UOPatch.exe inside your Ultima Online folder.",
0xFFC000,
480,
360,
okay => KickMessage(m, okay),
false
);
g.Draggable = false;
g.Closable = false;
g.Resizable = false;
m.SendGump(g);
}
}
private enum OldClientResponse
{
Ignore,
Warn,
Annoy,
LenientKick,
Kick
}
}
}