ModernUO/Scripts/Engines/ConPVP/Gumps/ArenaGump.cs

285 lines
7.4 KiB
C#

using System.Collections.Generic;
using System.Text;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
namespace Server.Engines.ConPVP
{
public class ArenasMoongate : Item
{
[Constructible]
public ArenasMoongate() : base(0x1FD4)
{
Movable = false;
Light = LightType.Circle300;
}
public ArenasMoongate(Serial serial) : base(serial)
{
}
public override string DefaultName => "arena moongate";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Light = LightType.Circle300;
}
public bool UseGate(Mobile from)
{
if (DuelContext.CheckCombat(from))
{
from.SendMessage(0x22, "You have recently been in combat with another player and cannot use this moongate.");
return false;
}
if (from.Spell != null)
{
from.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
return false;
}
from.CloseGump<ArenaGump>();
from.SendGump(new ArenaGump(from, this));
if (!from.Hidden || from.AccessLevel == AccessLevel.Player)
Effects.PlaySound(from.Location, from.Map, 0x20E);
return true;
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 1))
UseGate(from);
else
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that
}
public override bool OnMoveOver(Mobile m)
{
return !m.Player || UseGate(m);
}
}
public class ArenaGump : Gump
{
private List<Arena> m_Arenas;
private int m_ColumnX = 12;
private Mobile m_From;
private ArenasMoongate m_Gate;
public ArenaGump(Mobile from, ArenasMoongate gate) : base(50, 50)
{
m_From = from;
m_Gate = gate;
m_Arenas = Arena.Arenas;
AddPage(0);
int height = 12 + 20 + m_Arenas.Count * 31 + 24 + 12;
AddBackground(0, 0, 499 + 40, height, 0x2436);
List<Arena> list = m_Arenas;
for (int i = 1; i < list.Count; i += 2)
AddImageTiled(12, 32 + i * 31, 475 + 40, 30, 0x2430);
AddAlphaRegion(10, 10, 479 + 40, height - 20);
AddColumnHeader(35, null);
AddColumnHeader(115, "Arena");
AddColumnHeader(325, "Participants");
AddColumnHeader(40, "Obs");
AddButton(499 + 40 - 12 - 63 - 4 - 63, height - 12 - 24, 247, 248, 1);
AddButton(499 + 40 - 12 - 63, height - 12 - 24, 241, 242, 2);
for (int i = 0; i < list.Count; ++i)
{
Arena ar = list[i];
int x = 12;
int y = 32 + i * 31;
int color = ar.Players.Count > 0 ? 0xCCFFCC : 0xCCCCCC;
AddRadio(x + 3, y + 1, 9727, 9730, false, i);
x += 35;
AddBorderedText(x + 5, y + 5, 115 - 5, ar.Name ?? "(no name)", color, 0);
x += 115;
StringBuilder sb = new StringBuilder();
if (ar.Players.Count > 0)
{
Ladder ladder = Ladder.Instance;
if (ladder == null)
continue;
LadderEntry p1 = null, p2 = null, p3 = null, p4 = null;
for (int j = 0; j < ar.Players.Count; ++j)
{
Mobile mob = ar.Players[j];
LadderEntry c = ladder.Find(mob);
if (p1 == null || c.Index < p1.Index)
{
p4 = p3;
p3 = p2;
p2 = p1;
p1 = c;
}
else if (p2 == null || c.Index < p2.Index)
{
p4 = p3;
p3 = p2;
p2 = c;
}
else if (p3 == null || c.Index < p3.Index)
{
p4 = p3;
p3 = c;
}
else if (p4 == null || c.Index < p4.Index)
{
p4 = c;
}
}
Append(sb, p1);
Append(sb, p2);
Append(sb, p3);
Append(sb, p4);
if (ar.Players.Count > 4)
sb.Append(", ...");
}
else
{
sb.Append("Empty");
}
AddBorderedText(x + 5, y + 5, 325 - 5, sb.ToString(), color, 0);
x += 325;
AddBorderedText(x, y + 5, 40, Center(ar.Spectators.ToString()), color, 0);
}
}
private void Append(StringBuilder sb, LadderEntry le)
{
if (le == null)
return;
if (sb.Length > 0)
sb.Append(", ");
sb.Append(le.Mobile.Name);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID != 1)
return;
int[] switches = info.Switches;
if (switches.Length == 0)
return;
int opt = switches[0];
if (opt < 0 || opt >= m_Arenas.Count)
return;
Arena arena = m_Arenas[opt];
if (!m_From.InRange(m_Gate.GetWorldLocation(), 1) || m_From.Map != m_Gate.Map)
{
m_From.SendLocalizedMessage(1019002); // You are too far away to use the gate.
}
else if (DuelContext.CheckCombat(m_From))
{
m_From.SendMessage(0x22,
"You have recently been in combat with another player and cannot use this moongate.");
}
else if (m_From.Spell != null)
{
m_From.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
}
else if (m_From.Map == arena.Facet && arena.Zone.Contains(m_From))
{
m_From.SendLocalizedMessage(1019003); // You are already there.
}
else
{
BaseCreature.TeleportPets(m_From, arena.GateIn, arena.Facet);
m_From.Combatant = null;
m_From.Warmode = false;
m_From.Hidden = true;
m_From.MoveToWorld(arena.GateIn, arena.Facet);
Effects.PlaySound(arena.GateIn, arena.Facet, 0x1FE);
}
}
public string Center(string text)
{
return $"<CENTER>{text}</CENTER>";
}
public string Color(string text, int color)
{
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
}
private void AddBorderedText(int x, int y, int width, string text, int color, int borderColor)
{
/*AddColoredText( x - 1, y, width, text, borderColor );
AddColoredText( x + 1, y, width, text, borderColor );
AddColoredText( x, y - 1, width, text, borderColor );
AddColoredText( x, y + 1, width, text, borderColor );*/
/*AddColoredText( x - 1, y - 1, width, text, borderColor );
AddColoredText( x + 1, y + 1, width, text, borderColor );*/
AddColoredText(x, y, width, text, color);
}
private void AddColoredText(int x, int y, int width, string text, int color)
{
if (color == 0)
AddHtml(x, y, width, 20, text);
else
AddHtml(x, y, width, 20, Color(text, color));
}
private void AddColumnHeader(int width, string name)
{
AddBackground(m_ColumnX, 12, width, 20, 0x242C);
AddImageTiled(m_ColumnX + 2, 14, width - 4, 16, 0x2430);
if (name != null)
AddBorderedText(m_ColumnX, 13, width, Center(name), 0xFFFFFF, 0);
m_ColumnX += width;
}
}
}