253 lines
7.4 KiB
C#
253 lines
7.4 KiB
C#
using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Engines.ConPVP
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{
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public class ParticipantGump : Gump
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{
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public ParticipantGump(Mobile from, DuelContext context, Participant p) : base(50, 50)
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{
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From = from;
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Context = context;
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Participant = p;
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from.CloseGump<RulesetGump>();
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from.CloseGump<DuelContextGump>();
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from.CloseGump<ParticipantGump>();
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int count = p.Players.Length;
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if (count < 4)
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count = 4;
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AddPage(0);
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int height = 35 + 10 + 22 + 22 + 30 + 22 + 2 + count * 22 + 2 + 30;
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AddBackground(0, 0, 300, height, 9250);
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AddBackground(10, 10, 280, height - 20, 0xDAC);
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AddButton(240, 25, 0xFB1, 0xFB3, 3);
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//AddButton( 223, 54, 0x265A, 0x265A, 4, );
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AddHtml(35, 25, 230, 20, Center("Participant Setup"));
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int x = 35;
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int y = 47;
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AddHtml(x, y, 200, 20, $"Team Size: {p.Players.Length}");
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y += 22;
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AddGoldenButtonLabeled(x + 20, y, 1, "Increase");
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y += 22;
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AddGoldenButtonLabeled(x + 20, y, 2, "Decrease");
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y += 30;
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AddHtml(35, y, 230, 20, Center("Players"));
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y += 22;
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for (int i = 0; i < p.Players.Length; ++i)
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{
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DuelPlayer pl = p.Players[i];
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AddGoldenButtonLabeled(x, y, 5 + i, $"{1 + i}: {(pl == null ? "Empty" : pl.Mobile.Name)}");
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y += 22;
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}
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}
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public Mobile From{ get; }
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public DuelContext Context{ get; }
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public Participant Participant{ get; }
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public string Center(string text)
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{
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return $"<CENTER>{text}</CENTER>";
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}
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public void AddGoldenButton(int x, int y, int bid)
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{
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AddButton(x, y, 0xD2, 0xD2, bid);
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AddButton(x + 3, y + 3, 0xD8, 0xD8, bid);
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}
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public void AddGoldenButtonLabeled(int x, int y, int bid, string text)
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{
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AddGoldenButton(x, y, bid);
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AddHtml(x + 25, y, 200, 20, text);
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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if (!Context.Registered)
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return;
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int bid = info.ButtonID;
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if (bid == 0)
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{
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From.SendGump(new DuelContextGump(From, Context));
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}
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else if (bid == 1)
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{
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if (Participant.Count < 8)
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Participant.Resize(Participant.Count + 1);
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else
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From.SendMessage("You may not raise the team size any further.");
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From.SendGump(new ParticipantGump(From, Context, Participant));
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}
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else if (bid == 2)
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{
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if (Participant.Count > 1 && Participant.Count > Participant.FilledSlots)
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Participant.Resize(Participant.Count - 1);
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else
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From.SendMessage("You may not lower the team size any further.");
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From.SendGump(new ParticipantGump(From, Context, Participant));
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}
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else if (bid == 3)
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{
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if (Participant.FilledSlots > 0)
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{
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From.SendMessage("There is at least one currently active player. You must remove them first.");
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From.SendGump(new ParticipantGump(From, Context, Participant));
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}
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else if (Context.Participants.Count > 2)
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{
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/*Container cont = m_Participant.Stakes;
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if ( cont != null )
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cont.Delete();*/
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Context.Participants.Remove(Participant);
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From.SendGump(new DuelContextGump(From, Context));
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}
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else
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{
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From.SendMessage("Duels must have at least two participating parties.");
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From.SendGump(new ParticipantGump(From, Context, Participant));
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}
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}
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/*else if ( bid == 4 )
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{
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m_From.SendGump( new ParticipantGump( m_From, m_Context, m_Participant ) );
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Container cont = m_Participant.Stakes;
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if ( cont != null && !cont.Deleted )
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{
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cont.DisplayTo( m_From );
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Item[] checks = cont.FindItemsByType( typeof( BankCheck ) );
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int gold = cont.TotalGold;
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for ( int i = 0; i < checks.Length; ++i )
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gold += ((BankCheck)checks[i]).Worth;
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m_From.SendMessage( "This container has {0} item{1} and {2} stone{3}. In gold or check form there is a total of {4:D}gp.", cont.TotalItems, cont.TotalItems==1?"":"s", cont.TotalWeight, cont.TotalWeight==1?"":"s", gold );
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}
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}*/
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else
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{
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bid -= 5;
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if (bid >= 0 && bid < Participant.Players.Length)
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{
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if (Participant.Players[bid] == null)
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{
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From.Target = new ParticipantTarget(Context, Participant, bid);
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From.SendMessage("Target a player.");
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}
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else
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{
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Participant.Players[bid].Mobile.SendMessage("You have been removed from the duel.");
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if (Participant.Players[bid].Mobile is PlayerMobile)
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((PlayerMobile)Participant.Players[bid].Mobile).DuelPlayer = null;
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Participant.Players[bid] = null;
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From.SendMessage("They have been removed from the duel.");
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From.SendGump(new ParticipantGump(From, Context, Participant));
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}
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}
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}
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}
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private class ParticipantTarget : Target
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{
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private DuelContext m_Context;
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private int m_Index;
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private Participant m_Participant;
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public ParticipantTarget(DuelContext context, Participant p, int index) : base(12, false, TargetFlags.None)
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{
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m_Context = context;
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m_Participant = p;
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m_Index = index;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (!m_Context.Registered)
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return;
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int index = m_Index;
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if (index < 0 || index >= m_Participant.Players.Length)
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return;
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if (!(targeted is Mobile mob))
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{
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from.SendMessage("That is not a player.");
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}
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else if (!mob.Player)
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{
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if (mob.Body.IsHuman)
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mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
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else
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mob.SayTo(from, 1005444); // The creature ignores your offer.
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}
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else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed)
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{
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from.SendMessage("They ignore your offer.");
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}
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else
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{
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if (!(mob is PlayerMobile pm))
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return;
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if (pm.DuelContext != null)
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{
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from.SendMessage("{0} cannot fight because they are already assigned to another duel.", pm.Name);
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}
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else if (DuelContext.CheckCombat(pm))
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{
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from.SendMessage("{0} cannot fight because they have recently been in combat with another player.",
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pm.Name);
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}
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else if (mob.HasGump<AcceptDuelGump>())
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{
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from.SendMessage("{0} has already been offered a duel.");
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}
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else
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{
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from.SendMessage("You send {0} to {1}.",
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m_Participant.Find(from) == null ? "a challenge" : "an invitation", mob.Name);
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mob.SendGump(new AcceptDuelGump(from, mob, m_Context, m_Participant, m_Index));
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}
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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from.SendGump(new ParticipantGump(from, m_Context, m_Participant));
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}
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}
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}
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}
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