ModernUO/Projects/Scripts/Engines/CannedEvil/SliceTimer.cs
2020-04-26 00:16:02 -07:00

20 lines
No EOL
416 B
C#

using System;
namespace Server.Engines.CannedEvil
{
public class SliceTimer : Timer
{
private readonly ChampionSpawn m_Spawn;
public SliceTimer(ChampionSpawn spawn) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
{
m_Spawn = spawn;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
m_Spawn.OnSlice();
}
}
}