ModernUO/Scripts/Mobiles/AI/Creature
ravenal 5d07b8f64a Added IDevourable for PlaugeBeast and any other creatures that devour corpses.
Corpses no longer have booleans all over the place, I converted the main variables to CorpseFlag
Added something to the Repair when deeds are deleted it'll also send a message in regards to repairing
Added OnBefore and OnAfter Convert/Unconvert for Paragon which is used in PlaugeBeast... Basically if the plauge beast is a paragon, then the devour corpse total will increase.
2009-10-18 15:49:24 +00:00
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BaseCreature.cs Added IDevourable for PlaugeBeast and any other creatures that devour corpses. 2009-10-18 15:49:24 +00:00
Dummy.cs Let's clean up the Scripts\ tree a bit. 2009-10-17 07:31:00 +00:00
DummySpecific.cs Let's clean up the Scripts\ tree a bit. 2009-10-17 07:31:00 +00:00
OppositionGroup.cs Let's clean up the Scripts\ tree a bit. 2009-10-17 07:31:00 +00:00
Paragon.cs Added IDevourable for PlaugeBeast and any other creatures that devour corpses. 2009-10-18 15:49:24 +00:00
SpeedInfo.cs Let's clean up the Scripts\ tree a bit. 2009-10-17 07:31:00 +00:00