ModernUO/Projects/UOContent/Items/Misc/KeyRing.cs
Kamron Batman 4ddb3de026
fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
2020-12-23 07:11:41 -08:00

208 lines
5.2 KiB
C#

using System.Collections.Generic;
using Server.Targeting;
namespace Server.Items
{
public class KeyRing : Item
{
public static readonly int MaxKeys = 20;
[Constructible]
public KeyRing() : base(0x1011)
{
Weight = 1.0; // They seem to have no weight on OSI ?!
Keys = new List<Key>();
}
public KeyRing(Serial serial) : base(serial)
{
}
public List<Key> Keys { get; private set; }
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it.
return false;
}
if (!(dropped is Key key) || key.KeyValue == 0)
{
from.SendLocalizedMessage(501689); // Only non-blank keys can be put on a keyring.
return false;
}
if (Keys.Count >= MaxKeys)
{
from.SendLocalizedMessage(1008138); // This keyring is full.
return false;
}
Add(key);
from.SendLocalizedMessage(501691); // You put the key on the keyring.
return true;
}
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it.
return;
}
from.SendLocalizedMessage(501680); // What do you want to unlock?
from.Target = new InternalTarget(this);
}
public override void OnDelete()
{
base.OnDelete();
foreach (var key in Keys)
{
key.Delete();
}
Keys.Clear();
}
public void Add(Key key)
{
key.Internalize();
Keys.Add(key);
UpdateItemID();
}
public void Open(Mobile from)
{
if (!(Parent is Container cont))
{
return;
}
for (var i = Keys.Count - 1; i >= 0; i--)
{
var key = Keys[i];
if (!key.Deleted && !cont.TryDropItem(from, key, true))
{
break;
}
Keys.RemoveAt(i);
}
UpdateItemID();
}
public void RemoveKeys(uint keyValue)
{
for (var i = Keys.Count - 1; i >= 0; i--)
{
var key = Keys[i];
if (key.KeyValue == keyValue)
{
key.Delete();
Keys.RemoveAt(i);
}
}
UpdateItemID();
}
public bool ContainsKey(uint keyValue)
{
foreach (var key in Keys)
{
if (key.KeyValue == keyValue)
{
return true;
}
}
return false;
}
private void UpdateItemID()
{
if (Keys.Count < 1)
{
ItemID = 0x1011;
}
else if (Keys.Count < 3)
{
ItemID = 0x1769;
}
else if (Keys.Count < 5)
{
ItemID = 0x176A;
}
else
{
ItemID = 0x176B;
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(Keys);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
Keys = reader.ReadEntityList<Key>();
}
private class InternalTarget : Target
{
private readonly KeyRing m_KeyRing;
public InternalTarget(KeyRing keyRing) : base(-1, false, TargetFlags.None) => m_KeyRing = keyRing;
protected override void OnTarget(Mobile from, object targeted)
{
if (m_KeyRing.Deleted || !m_KeyRing.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it.
return;
}
if (m_KeyRing == targeted)
{
m_KeyRing.Open(from);
from.SendLocalizedMessage(501685); // You open the keyring.
}
else if (targeted is ILockable o)
{
foreach (var key in m_KeyRing.Keys)
{
if (key.UseOn(from, o))
{
return;
}
}
from.SendLocalizedMessage(1008140); // You do not have a key for that.
}
else
{
from.SendLocalizedMessage(501666); // You can't unlock that!
}
}
}
}
}