96 lines
2.3 KiB
C#
96 lines
2.3 KiB
C#
using Server.Items;
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namespace Server.Mobiles
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{
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public class GypsyBanker : Banker
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{
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[Constructible]
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public GypsyBanker() => Title = "the gypsy banker";
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public GypsyBanker(Serial serial) : base(serial)
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{
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}
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public override bool IsActiveVendor => false;
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public override NpcGuild NpcGuild => NpcGuild.None;
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public override bool ClickTitle => false;
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public override void InitOutfit()
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{
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base.InitOutfit();
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AddItem(
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Utility.Random(4) switch
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{
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0 => new JesterHat(Utility.RandomBrightHue()),
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1 => new Bandana(Utility.RandomBrightHue()),
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2 => new SkullCap(Utility.RandomBrightHue()),
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_ => null // 3
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}
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);
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var item = FindItemOnLayer(Layer.Pants);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.Shoes);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.OuterLegs);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.InnerLegs);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.OuterTorso);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.InnerTorso);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.Shirt);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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