- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
87 lines
2.5 KiB
C#
87 lines
2.5 KiB
C#
using Server.Engines.ConPVP;
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using Server.Targeting;
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namespace Server.Spells.Second
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{
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public class CureSpell : MagerySpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new(
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"Cure",
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"An Nox",
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212,
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9061,
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Reagent.Garlic,
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Reagent.Ginseng
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);
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public CureSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Second;
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public void Target(Mobile m)
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{
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if (m == null)
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{
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return;
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}
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if (!Caster.CanSee(m))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (CheckBSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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var p = m.Poison;
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if (p != null)
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{
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var chanceToCure = 10000 + (int)(Caster.Skills.Magery.Value * 75) -
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(p.Level + 1) * (Core.AOS ? p.Level < 4 ? 3300 : 3100 : 1750);
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chanceToCure /= 100;
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if (chanceToCure > Utility.Random(100))
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{
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if (m.CurePoison(Caster))
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{
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if (Caster != m)
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{
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Caster.SendLocalizedMessage(1010058); // You have cured the target of all poisons!
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}
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m.SendLocalizedMessage(1010059); // You have been cured of all poisons.
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}
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}
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else
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{
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m.SendLocalizedMessage(1010060); // You have failed to cure your target!
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}
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}
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m.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
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m.PlaySound(0x1E0);
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}
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FinishSequence();
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}
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public override bool CheckCast()
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{
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if (DuelContext.CheckSuddenDeath(Caster))
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{
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Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
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}
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}
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}
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