ModernUO/Scripts/Engines/Factions/Gumps/FactionGump.cs
2006-06-15 04:14:30 +00:00

62 lines
No EOL
1.3 KiB
C#

using System;
using Server;
using Server.Gumps;
using Server.Network;
namespace Server.Factions
{
public abstract class FactionGump : Gump
{
public virtual int ButtonTypes{ get{ return 10; } }
public int ToButtonID( int type, int index )
{
return 1 + (index * ButtonTypes) + type;
}
public bool FromButtonID( int buttonID, out int type, out int index )
{
int offset = buttonID - 1;
if ( offset >= 0 )
{
type = offset % ButtonTypes;
index = offset / ButtonTypes;
return true;
}
else
{
type = index = 0;
return false;
}
}
public static bool Exists( Mobile mob )
{
NetState ns = mob.NetState;
if ( ns == null )
return false;
for ( int i = 0; i < ns.Gumps.Count; ++i )
{
if ( ns.Gumps[i] is FactionGump )
return true;
}
return false;
}
public void AddHtmlText( int x, int y, int width, int height, TextDefinition text, bool back, bool scroll )
{
if ( text != null && text.Number > 0 )
AddHtmlLocalized( x, y, width, height, text.Number, back, scroll );
else if ( text != null && text.String != null )
AddHtml( x, y, width, height, text.String, back, scroll );
}
public FactionGump( int x, int y ) : base( x, y )
{
}
}
}