ModernUO/Scripts/Items/Skill Items/Carpenter Items/Board.cs
2006-06-15 04:14:30 +00:00

54 lines
No EOL
871 B
C#

using System;
namespace Server.Items
{
[FlipableAttribute( 0x1BD7, 0x1BDA )]
public class Board : Item, ICommodity
{
string ICommodity.Description
{
get
{
return String.Format( Amount == 1 ? "{0} board" : "{0} boards", Amount );
}
}
[Constructable]
public Board()
: this( 1 )
{
}
[Constructable]
public Board( int amount )
: base( 0x1BD7 )
{
Stackable = true;
Amount = amount;
}
public Board( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version == 0 && Weight == 0.1 )
Weight = -1;
}
}
}