ModernUO/Scripts/Mobiles/Vendors/NPC/Veterinarian.cs
2006-06-15 04:14:30 +00:00

47 lines
No EOL
998 B
C#

using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Items;
using Server.Network;
using Server.Targeting;
using Server.ContextMenus;
namespace Server.Mobiles
{
public class Veterinarian : BaseVendor
{
private ArrayList m_SBInfos = new ArrayList();
protected override ArrayList SBInfos{ get { return m_SBInfos; } }
[Constructable]
public Veterinarian() : base( "the vet" )
{
SetSkill( SkillName.AnimalLore, 85.0, 100.0 );
SetSkill( SkillName.Veterinary, 90.0, 100.0 );
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBVeterinarian() );
}
public Veterinarian( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}