ModernUO/Projects/UOContent/Engines/ML Quests
Kamron Batman 58b907d39e
fix: Fixes packet length checks (#953)
Fixes an issue with DropReq where an old client was sending in 14 bytes, but the server was expecting 15 bytes.

To fix this we introduced a new packet handler, `ContainerGridPacketHandler` and changed the code to determine the length of the packet dynamically using `GetLength(NetState)`.

Also fixed throttling so dropped packets are properly skipped.
2022-03-04 12:32:25 -08:00
..
Definitions fix: Fixes badly formatted files (#878) 2021-12-05 08:56:09 -08:00
Gumps fix: Fixes packet length checks (#953) 2022-03-04 12:32:25 -08:00
Items fix: Removes from literals (#893) 2021-12-24 15:56:07 -08:00
Mobiles feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Objectives chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Rewards fix(core): Converts more packets and switches to Moq (#415) 2021-01-16 22:09:05 -08:00
IQuestGiver.cs fix(core): Converts more packets and switches to Moq (#415) 2021-01-16 22:09:05 -08:00
MLQuest.cs fix(core): Caches DateTime.NowUtc (#548) 2021-03-13 01:32:04 -08:00
MLQuestContext.cs fix(core): Converts more packets and switches to Moq (#415) 2021-01-16 22:09:05 -08:00
MLQuestEntry.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
MLQuestPackets.cs fix(core): Converts more packets and switches to Moq (#415) 2021-01-16 22:09:05 -08:00
MLQuestPersistence.cs fix(core): Converts more packets and switches to Moq (#415) 2021-01-16 22:09:05 -08:00
MLQuestSystem.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
QuestArea.cs fix(core): Converts more packets and switches to Moq (#415) 2021-01-16 22:09:05 -08:00
QuesterNameAttribute.cs fix(core): Converts more packets and switches to Moq (#415) 2021-01-16 22:09:05 -08:00