47 lines
No EOL
1,019 B
C#
47 lines
No EOL
1,019 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class HelmOfInsight : PlateHelm
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{
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public override int LabelNumber{ get{ return 1061096; } } // Helm of Insight
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public override int ArtifactRarity{ get{ return 11; } }
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public override int BaseEnergyResistance{ get{ return 17; } }
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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public HelmOfInsight()
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{
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Hue = 0x554;
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Attributes.BonusInt = 8;
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Attributes.BonusMana = 15;
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Attributes.RegenMana = 2;
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Attributes.LowerManaCost = 8;
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}
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public HelmOfInsight( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( version < 1 )
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EnergyBonus = 0;
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}
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}
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} |