47 lines
No EOL
992 B
C#
47 lines
No EOL
992 B
C#
using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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public class FleshRipper : AssassinSpike
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{
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public override int LabelNumber{ get{ return 1075045; } } // Flesh Ripper
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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public FleshRipper()
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{
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Hue = 0x341;
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SkillBonuses.SetValues( 0, SkillName.Anatomy, 10.0 );
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Attributes.BonusStr = 5;
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Attributes.AttackChance = 15;
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Attributes.WeaponSpeed = 40;
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WeaponAttributes.UseBestSkill = 1;
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// TODO: Mage Slayer
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}
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public FleshRipper( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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} |