ModernUO/Scripts/Items/Shields/Artifacts/Aegis.cs
2006-06-15 04:14:30 +00:00

47 lines
No EOL
1,008 B
C#

using System;
using Server;
namespace Server.Items
{
public class Aegis : HeaterShield
{
public override int LabelNumber{ get{ return 1061602; } } // Ægis
public override int ArtifactRarity{ get{ return 11; } }
public override int BasePhysicalResistance{ get{ return 15; } }
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
[Constructable]
public Aegis()
{
Hue = 0x47E;
ArmorAttributes.SelfRepair = 5;
Attributes.ReflectPhysical = 15;
Attributes.DefendChance = 15;
Attributes.LowerManaCost = 8;
}
public Aegis( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version < 1 )
PhysicalBonus = 0;
}
}
}