ModernUO/Scripts/Items/SupplyBags/TailorBag.cs
2006-06-15 04:14:30 +00:00

52 lines
No EOL
989 B
C#

using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class TailorBag : Bag
{
public override string DefaultName
{
get { return "a Tailoring Kit"; }
}
[Constructable]
public TailorBag() : this( 1 )
{
Movable = true;
Hue = 0x315;
}
[Constructable]
public TailorBag( int amount )
{
DropItem( new SewingKit( 5 ) );
DropItem( new Scissors() );
DropItem( new Hides( 500 ) );
DropItem( new BoltOfCloth( 20 ) );
DropItem( new DyeTub() );
DropItem( new DyeTub() );
DropItem( new BlackDyeTub() );
DropItem( new Dyes() );
}
public TailorBag( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}