ModernUO/Scripts/Mobiles/Animals/Reptiles/LavaSnake.cs
2006-06-15 04:14:30 +00:00

75 lines
No EOL
1.7 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName("a lava snake corpse")]
[TypeAlias( "Server.Mobiles.Lavasnake" )]
public class LavaSnake : BaseCreature
{
[Constructable]
public LavaSnake() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a lava snake";
Body = 52;
Hue = Utility.RandomList( 0x647, 0x650, 0x659, 0x662, 0x66B, 0x674 );
BaseSoundID = 0xDB;
SetStr( 43, 55 );
SetDex( 16, 25 );
SetInt( 6, 10 );
SetHits( 28, 32 );
SetMana( 0 );
SetDamage( 1, 8 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 20, 25 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Poison, 20, 30 );
SetResistance( ResistanceType.Energy, 10, 20 );
SetSkill( SkillName.MagicResist, 15.1, 20.0 );
SetSkill( SkillName.Tactics, 19.3, 34.0 );
SetSkill( SkillName.Wrestling, 19.3, 34.0 );
Fame = 600;
Karma = -600;
VirtualArmor = 24;
PackItem( new SulfurousAsh() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Poor );
}
public override bool DeathAdderCharmable{ get{ return true; } }
public override bool HasBreath{ get{ return true; } } // fire breath enabled
public override int Meat{ get{ return 1; } }
public LavaSnake(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}