ModernUO/Scripts/Mobiles/Monsters/ML/Special/Meraktus.cs
2009-06-29 12:29:09 +00:00

113 lines
2.7 KiB
C#

using System;
using System.Collections;
using Server.Engines.CannedEvil;
using Server.Items;
using Server.Targeting;
using Server.Misc;
namespace Server.Mobiles
{
[CorpseName( "a minotaur corpse" )]
public class Meraktus : BaseChampion
{
public override ChampionSkullType SkullType{ get{ return ChampionSkullType.Pain; } }
public override Type[] UniqueList{ get{ return new Type[] { typeof( Subdue ) }; } }
public override Type[] SharedList{ get{ return new Type[] { }; } }
public override Type[] DecorativeList{ get{ return new Type[] { typeof( ArtifactLargeVase ),
typeof( ArtifactVase ),
typeof( MinotaurStatueDeed ) }; } }
public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { }; } }
public override bool NoGoodies{ get{ return true; } }
[Constructable]
public Meraktus() : base( AIType.AI_Melee )
{
Name = "Meraktus";
Title = "the Tormented";
Body = 262;
SetStr( 1419, 1438 );
SetDex( 309, 413 );
SetInt( 129, 131 );
SetHits( 4100, 4200 );
SetDamage( 16, 30 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 65, 90 );
SetResistance( ResistanceType.Fire, 65, 70 );
SetResistance( ResistanceType.Cold, 50, 60 );
SetResistance( ResistanceType.Poison, 40, 60 );
SetResistance( ResistanceType.Energy, 50, 55 );
//SetSkill( SkillName.Meditation, Unknown );
//SetSkill( SkillName.EvalInt, Unknown );
//SetSkill( SkillName.Magery, Unknown );
//SetSkill( SkillName.Poisoning, Unknown );
SetSkill( SkillName.Anatomy, 0);
SetSkill( SkillName.MagicResist, 107.0, 111.3 );
SetSkill( SkillName.Tactics, 107.0, 117.0 );
SetSkill( SkillName.Wrestling, 100.0, 105.0 );
Fame = 70000;
Karma = -70000;
VirtualArmor = 28; // Don't know what it should be
// TODO: Area Ground Stomp: Damage + Dismount
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich ); // Need to verify
AddLoot(LootPack.Rich); // Need to verify
}
public override int GetAngerSound()
{
return 0x597;
}
public override int GetIdleSound()
{
return 0x596;
}
public override int GetAttackSound()
{
return 0x599;
}
public override int GetHurtSound()
{
return 0x59a;
}
public override int GetDeathSound()
{
return 0x59c;
}
public Meraktus( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}