- Added a CompletionNotice setting to MLQuest to replace the OnComplete overrides. - MLQuest.CanOffer now recursively checks NextQuest for OneTimeOnly/HasRestartDelay as well. - Implemented quest restart delays and enabled them on the crafting quests. - Questers offering multiple quests will no longer randomly offer quests for which CanOffer is false, as long as there are other quests for which CanOffer is true. - Added a manual Register method to MLQuestSystem for registering quests without using MLQuests.cfg (to be used in Configure). - Misc quest tweaks. - Corrected typo in cove.cfg deco file. |
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| .. | ||
| Definitions | ||
| Gumps | ||
| Items | ||
| Mobiles | ||
| Objectives | ||
| Rewards | ||
| MLQuest.cs | ||
| MLQuestContext.cs | ||
| MLQuestEntry.cs | ||
| MLQuestPersistence.cs | ||
| MLQuestSystem.cs | ||
| QuestArea.cs | ||