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Buffers
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fix: Fixes SpanWriter/SpanReader tests (#2263)
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2025-11-13 00:00:19 -08:00 |
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Client
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fix: Fixes TCPServer accept async, makes Firewall/IP Limiter multithreaded (#2134)
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2025-02-27 22:19:38 -08:00 |
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Collections
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fix: Fixes massive capacity bug with pooled ref queue/list (#1865)
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2024-07-07 16:18:56 -07:00 |
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Comparers
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Compression
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fix: Fixes libdeflate threading issue (#1813)
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2024-06-02 15:02:47 -07:00 |
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Configuration
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feat: Adds configurable skill and stat gain (#1489)
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2023-10-14 12:02:36 -07:00 |
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Console
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fix: Console Input is disabled on Linux when no standard input is attached. (#1809)
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2024-06-06 21:20:22 -07:00 |
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ContextMenus
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fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
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2024-07-20 21:33:23 -07:00 |
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Events
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fix: Fixes networking issues (#1958)
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2024-09-19 16:54:49 -07:00 |
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Exceptions
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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GarbageCollection
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feat: Adds an Item/Mobile memory leak detector. Fixes minor leak in doors. (#2159)
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2025-04-15 19:14:45 -07:00 |
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Geometry
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fix: Fixes cannot see that issue with Map LOS Refactor. (#2103)
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2025-02-02 11:38:10 -08:00 |
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Items
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fix: Fixes allocating CompactInfo when changing the weight of an item (#2282)
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2025-11-29 12:28:27 -08:00 |
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Json
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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Localization
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feat: Updates to .NET 9 (#1984)
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2024-12-08 10:16:34 -08:00 |
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Maps
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fix: Fixes returning min distance from GetXInRangeByDistance (#2280)
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2025-11-28 11:56:06 -08:00 |
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Menus
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Migrations
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fix: Hair and facial hair "teleporting" when mobile dies several times (#1901)
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2024-08-07 20:10:23 -07:00 |
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Mobiles
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feat: Adds proper OSI tracking up to 120 tiles. (#2281)
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2025-11-29 09:55:52 -08:00 |
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Network
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fix: Fixes potential notoriety caching issue in Mobile.cs (#2251)
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2025-09-11 06:32:48 -07:00 |
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PropertyList
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fix: Fixes ObjectPropertyList double return issue (#1969)
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2024-10-07 21:21:21 -07:00 |
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Random
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feat: Adds .NET 10 / C# 14 support. (#2258)
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2025-11-11 11:26:34 -08:00 |
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Regions
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fix: Eliminates List allocations in various places. (#2158)
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2025-11-16 18:33:53 -08:00 |
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Serialization
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fix: Eliminate intermediate string in typecache (#2176)
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2025-05-06 21:04:54 -07:00 |
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Targeting
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fix: Fixes double calls with Target cancel and spell sequences (#1840)
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2024-06-17 15:19:06 -07:00 |
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Text
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fix: Fixes an edge case in GetString that can cause a crash while parsing (#2155)
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2025-04-12 12:52:10 -07:00 |
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TileMatrix
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feat: Updates to .NET 9 (#1984)
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2024-12-08 10:16:34 -08:00 |
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Timer
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fix: Fixes timer Delay/Next not handling MinValue inputs (#1985)
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2024-10-28 17:48:16 -07:00 |
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TimeZones
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fix: Fixes order of execution with AutoSave and TZ (#1665)
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2024-01-24 17:17:45 -08:00 |
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Utilities
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feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257)
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2025-11-23 11:35:31 -08:00 |
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World
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feat: Adds an Item/Mobile memory leak detector. Fixes minor leak in doors. (#2159)
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2025-04-15 19:14:45 -07:00 |
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AssemblyHandler.cs
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fix: Eliminate intermediate string in typecache (#2176)
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2025-05-06 21:04:54 -07:00 |
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Attributes.cs
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fix: Fixes props for interfaces and adds account manipulation (#2179)
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2025-05-09 15:39:47 -07:00 |
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CityInfo.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Commands.cs
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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Effects.cs
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fix: Adds GetClients to map iterators (#1574)
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2023-10-30 18:49:00 -07:00 |
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EntityFinalizationTracker.cs
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feat: Adds an Item/Mobile memory leak detector. Fixes minor leak in doors. (#2159)
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2025-04-15 19:14:45 -07:00 |
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EventLoopTasks.cs
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fix: Fixes TCPServer accept async, makes Firewall/IP Limiter multithreaded (#2134)
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2025-02-27 22:19:38 -08:00 |
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ExpansionInfo.cs
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feat: Adds KR/EC client versions (No actual support yet). (#1506)
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2023-09-18 23:53:18 -07:00 |
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Guild.cs
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feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947)
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2024-09-14 09:57:43 -07:00 |
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HuePicker.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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IAccount.cs
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fix: Fixes looking up accounts that were renamed. (#2078)
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2025-01-18 17:11:43 -08:00 |
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IEntity.cs
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feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947)
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2024-09-14 09:57:43 -07:00 |
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Interfaces.cs
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fix: Fixes respawn command when spawner is off (#1891)
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2024-07-28 14:34:23 -07:00 |
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IVirtualCheckGump.cs
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feat: Moves gumps out of the core (#1916)
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2024-08-09 19:07:32 -07:00 |
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KeywordList.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Main.cs
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feat: Adds scheduler with wallclock timer (#2163)
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2025-04-26 22:27:08 -07:00 |
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MessageType.cs
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fix: Moves the rest of the Incoming packets (#1338)
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2023-02-10 22:59:36 -08:00 |
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Module.cs
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fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607)
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2023-11-21 12:18:20 -08:00 |
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MultiData.cs
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feat: Replaces Zlib with LibDeflate (#1774)
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2024-05-16 22:53:01 -07:00 |
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Party.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Poison.cs
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fix: Adds ISpanParsable and fixes command conditionals (#1241)
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2022-11-12 00:26:02 -08:00 |
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Prompt.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Race.cs
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fix: Fixes TryParse for Race (#1244)
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2022-11-12 00:31:25 -08:00 |
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SecureTrade.cs
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feat: Moves gumps out of the core (#1916)
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2024-08-09 19:07:32 -07:00 |
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Serial.cs
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feat: Updates to .NET 9 (#1984)
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2024-12-08 10:16:34 -08:00 |
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Server.csproj
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feat: Adds .NET 10 / C# 14 support. (#2258)
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2025-11-11 11:26:34 -08:00 |
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Skills.cs
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feat: Adds configurable skill and stat gain (#1489)
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2023-10-14 12:02:36 -07:00 |
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TileData.cs
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fix: Cleans up FindItems and removes allocations (#1516)
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2023-09-28 22:20:36 -07:00 |
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TileList.cs
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fix: Refactors getting static tiles to use enumerators (#1611)
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2023-11-26 09:39:46 -08:00 |