- Fixed the individual clear button in the spawner gump. - The spawner gump now reloads unless it is closed or cancel is pressed. - Fixed conflicting button IDs in AdminGump. - Fixed the Developer and Owner accesslevel buttons for accounts in AdminGump. - Owners are now allowed to set other accounts as Owner. - The client gump now accounts for the visibility list when checking visibility of higher accesslevel focus mobs. - The hue of the Protector shroud is now picked randomly as well, it is no longer the inverse of their boots hue. |
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| .. | ||
| AI | ||
| Animals | ||
| Familiars | ||
| Guards | ||
| Healers | ||
| Monsters | ||
| Special | ||
| Townfolk | ||
| Vendors | ||
| BaseCreature.cs | ||
| PlayerMobile.cs | ||