ModernUO/Projects/Server/Network/EncodedPacketHandler.cs
2020-10-17 22:04:44 -07:00

20 lines
527 B
C#

namespace Server.Network
{
public delegate void OnEncodedPacketReceive(NetState state, IEntity ent, EncodedReader reader);
public class EncodedPacketHandler
{
public EncodedPacketHandler(int packetID, bool ingame, OnEncodedPacketReceive onReceive)
{
PacketID = packetID;
Ingame = ingame;
OnReceive = onReceive;
}
public int PacketID { get; }
public OnEncodedPacketReceive OnReceive { get; }
public bool Ingame { get; }
}
}