- [X] Cleans up gump packets
- [X] Adds event loop task synchronization
- [X] Moves timer pause and cleans up the delay task timer class
- [X] Cleans up the conserve cpu
- [X] Renames variables to make them consistent with the new style
- [X] Removes process delta recursion checking.
- [X] Properly diposes net states. This fixes edge cases that may cause hanging connections to stay open longer than they should.
- [X] Fixes an issue with gump items not compiling properly
Users can now utilize `Timer.Pause()` since the code will be executed on the proper thread.
```cs
public void async void Talk()
{
_canTalk = false;
await Timer.Pause(Utility.RandomMinMax(5000, 8000)); // Talk after 5-8 seconds
DoTalk();
await Timer.Pause(Utility.RandomMinMax(12000, 25000)); // Reset ability to talk after 12-25 seconds
_canTalk = true;
}
```
213 lines
6.9 KiB
C#
213 lines
6.9 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: OutgoingGumpPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers;
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using System.IO;
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using System.IO.Compression;
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using System.Runtime.CompilerServices;
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using Server.Collections;
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using Server.Gumps;
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namespace Server.Network
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{
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public static class OutgoingGumpPackets
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{
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public static void SendCloseGump(this NetState ns, int typeId, int buttonId)
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{
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if (ns == null)
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{
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return;
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}
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var writer = new SpanWriter(stackalloc byte[13]);
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writer.Write((byte)0xBF); // Packet ID
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writer.Write((ushort)13);
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writer.Write((short)0x04);
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writer.Write(typeId);
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writer.Write(buttonId);
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ns.Send(writer.Span);
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}
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private static readonly byte[] _layoutBuffer = GC.AllocateUninitializedArray<byte>(0x20000);
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private static readonly byte[] _stringsBuffer = GC.AllocateUninitializedArray<byte>(0x20000);
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private static readonly byte[] _packBuffer = GC.AllocateUninitializedArray<byte>(0x20000);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static void WritePacked(ReadOnlySpan<byte> span, ref SpanWriter writer)
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{
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var length = span.Length;
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if (length == 0)
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{
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writer.Write(0);
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return;
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}
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var wantLength = Zlib.MaxPackSize(length);
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var packBuffer = _packBuffer;
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byte[] rentedBuffer = null;
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if (wantLength > packBuffer.Length)
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{
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packBuffer = rentedBuffer = ArrayPool<byte>.Shared.Rent(wantLength);
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}
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var packLength = wantLength;
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var error = Zlib.Pack(packBuffer, ref packLength, span, length, ZlibQuality.Default);
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if (error != ZlibError.Okay)
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{
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Utility.PushColor(ConsoleColor.Red);
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Console.WriteLine("Core: Gump compression failed {0}", error);
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Utility.PopColor();
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writer.Write(4);
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writer.Write(0);
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return;
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}
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writer.Write(4 + packLength);
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writer.Write(length);
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writer.Write(packBuffer.AsSpan(0, packLength));
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if (rentedBuffer != null)
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{
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ArrayPool<byte>.Shared.Return(rentedBuffer);
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}
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}
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public static void SendDisplayGump(this NetState ns, Gump gump, out int switches, out int entries)
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{
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switches = 0;
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entries = 0;
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if (ns == null)
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{
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return;
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}
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var packed = ns.Unpack;
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var layoutWriter = new SpanWriter(_layoutBuffer);
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if (!gump.Draggable)
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{
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layoutWriter.Write(Gump.NoMove);
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}
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if (!gump.Closable)
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{
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layoutWriter.Write(Gump.NoClose);
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}
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if (!gump.Disposable)
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{
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layoutWriter.Write(Gump.NoDispose);
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}
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if (!gump.Resizable)
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{
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layoutWriter.Write(Gump.NoResize);
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}
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var stringsList = new OrderedHashSet<string>(11);
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foreach (var entry in gump.Entries)
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{
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entry.AppendTo(ref layoutWriter, stringsList, ref entries, ref switches);
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}
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var stringsWriter = new SpanWriter(_stringsBuffer);
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foreach (var str in stringsList)
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{
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var s = str ?? "";
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stringsWriter.Write((ushort)s.Length);
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stringsWriter.WriteBigUni(s);
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}
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int maxLength;
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if (packed)
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{
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var worstLayoutLength = Zlib.MaxPackSize(layoutWriter.BytesWritten);
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var worstStringsLength = Zlib.MaxPackSize(stringsWriter.BytesWritten);
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maxLength = 40 + worstLayoutLength + worstStringsLength;
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}
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else
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{
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maxLength = 23 + layoutWriter.BytesWritten + stringsWriter.BytesWritten;
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}
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var writer = new SpanWriter(stackalloc byte[maxLength]);
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writer.Write((byte)(packed ? 0xDD : 0xB0)); // Packet ID
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writer.Seek(2, SeekOrigin.Current);
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writer.Write(gump.Serial);
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writer.Write(gump.TypeID);
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writer.Write(gump.X);
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writer.Write(gump.Y);
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if (packed)
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{
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layoutWriter.Write((byte)0); // Layout text terminator
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WritePacked(layoutWriter.Span, ref writer);
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writer.Write(stringsList.Count);
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WritePacked(stringsWriter.Span, ref writer);
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}
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else
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{
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writer.Write((ushort)layoutWriter.BytesWritten);
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writer.Write(layoutWriter.Span);
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writer.Write((ushort)stringsList.Count);
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writer.Write(stringsWriter.Span);
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}
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writer.WritePacketLength();
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ns.Send(writer.Span);
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}
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public static void SendDisplaySignGump(this NetState ns, Serial serial, int gumpId, string unknown, string caption)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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unknown ??= "";
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caption ??= "";
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var length = 15 + unknown.Length + caption.Length;
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var writer = new SpanWriter(stackalloc byte[length]);
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writer.Write((byte)0x8B); // Packet ID
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writer.Write((ushort)length);
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writer.Write(serial);
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writer.Write((short)gumpId);
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writer.Write((short)(unknown.Length + 1));
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writer.WriteAsciiNull(unknown);
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writer.Write((short)(caption.Length + 1));
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writer.WriteAsciiNull(caption);
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ns.Send(writer.Span);
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}
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}
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}
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