ModernUO/Projects/UOContent/Mobiles/Vendors
2026-10-29 18:52:00 -04:00
..
Barkeeper refactor: fold hand-written serializable property setters into field hooks (#2587) 2026-08-22 18:20:39 -07:00
NPC #W# Merge: Merged with upstream. Conflicts resolved. 2026-10-27 19:56:03 -04:00
SBInfo #W# New: Working on adding new mobs. 2026-10-29 18:52:00 -04:00
AnimalBuy.cs
BaseVendor.cs fix: bound and purge NPC vendor buyback stock (#2677) 2026-10-09 22:56:39 -07:00
BeverageBuy.cs
GenericBuy.cs fix: Moves containers/bods/traps/etc to serialization generator (#2310) 2026-01-07 21:55:55 -08:00
GenericSell.cs
PlayerVendor.cs fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609) 2026-09-06 09:43:44 -07:00
PlayerVendorPlaceholder.cs fix: Codegens house/vendors (#1767) 2024-05-08 22:45:59 -07:00
PresetMapBuy.cs
RentedVendor.cs feat: convert all delta-time serialization to anchored time (#2589) 2026-08-22 19:34:43 -07:00
VendorBackpack.cs fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
VendorBuybackPack.cs fix: bound and purge NPC vendor buyback stock (#2677) 2026-10-09 22:56:39 -07:00
VendorInventory.cs feat: convert all delta-time serialization to anchored time (#2589) 2026-08-22 19:34:43 -07:00
VendorItem.cs fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609) 2026-09-06 09:43:44 -07:00