ModernUO/Projects/Server/Gumps/GumpImageTiled.cs
2020-09-12 15:31:21 -07:00

40 lines
1 KiB
C#

using Server.Network;
namespace Server.Gumps
{
public class GumpImageTiled : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("gumppictiled");
public GumpImageTiled(int x, int y, int width, int height, int gumpID)
{
X = x;
Y = y;
Width = width;
Height = height;
GumpID = gumpID;
}
public int X { get; set; }
public int Y { get; set; }
public int Width { get; set; }
public int Height { get; set; }
public int GumpID { get; set; }
public override string Compile(NetState ns) => $"{{ gumppictiled {X} {Y} {Width} {Height} {GumpID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(GumpID);
}
}
}