ModernUO/Scripts/Engines/MLQuests
eos 3b94a24a9a - Enabled quests that were locked due to issues.
- Added a CompletionNotice setting to MLQuest to replace the OnComplete overrides.
- MLQuest.CanOffer now recursively checks NextQuest for OneTimeOnly/HasRestartDelay as well.
- Implemented quest restart delays and enabled them on the crafting quests.
- Questers offering multiple quests will no longer randomly offer quests for which CanOffer is false, as long as there are other quests for which CanOffer is true.
- Added a manual Register method to MLQuestSystem for registering quests without using MLQuests.cfg (to be used in Configure).
- Misc quest tweaks.
- Corrected typo in cove.cfg deco file.
2013-02-08 16:54:36 +00:00
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Definitions - Enabled quests that were locked due to issues. 2013-02-08 16:54:36 +00:00
Gumps - Enabled quests that were locked due to issues. 2013-02-08 16:54:36 +00:00
Items ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Mobiles ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Objectives - Enabled quests that were locked due to issues. 2013-02-08 16:54:36 +00:00
Rewards ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
MLQuest.cs - Enabled quests that were locked due to issues. 2013-02-08 16:54:36 +00:00
MLQuestContext.cs - Enabled quests that were locked due to issues. 2013-02-08 16:54:36 +00:00
MLQuestEntry.cs - Enabled quests that were locked due to issues. 2013-02-08 16:54:36 +00:00
MLQuestPersistence.cs ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
MLQuestSystem.cs - Enabled quests that were locked due to issues. 2013-02-08 16:54:36 +00:00
QuestArea.cs ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00