CorpseNotoriety returned Murderer for a player corpse whenever the corpse body was a monster body. RunUO's check was `body.IsMonster && IsSummoned(owner)`, which is never true for a player; the second half was lost when the branch was simplified (#134). Players who died while polymorphed or in a necromancer form left a corpse with the wrong notoriety. Player corpses also check murderer and criminal status before guild standing again, matching RunUO and MobileNotoriety. Tests: UOContent.Tests 1162 passed (4 new CorpseNotorietyTests). |
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| Fixtures | ||
| Tests | ||
| UOContent.Tests.csproj | ||