ModernUO/Projects/UOContent/Items/Containers
2026-08-31 18:29:10 -04:00
..
Fillable Containers feat: adopt serialization generator v4 (field-side linkage, anchored timers) (#2586) 2026-08-22 17:54:02 -07:00
BaseTreasureChest.cs feat: Adds SerializedCommandProperty (#1249) 2022-11-14 18:24:33 -08:00
Container.cs feat: Adds Feature Flag System (#2328) 2026-02-07 12:02:57 -08:00
FurnitureContainer.cs fix: Optimizes items to use default weights. (Part 1) (#2240) 2025-07-24 14:44:39 -07:00
LockableContainer.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
MarkContainer.cs refactor: fold hand-written serializable property setters into field hooks (#2587) 2026-08-22 18:20:39 -07:00
ParagonChest.cs #W# Change: Trammel is now Underworld. 2026-08-31 18:29:10 -04:00
SalvageBag.cs fix: Fixes container enumeration not recycling pooled arrays (#2341) 2026-02-17 09:54:32 -08:00
Strongbox.cs fix: Items dropped on the ground never decay (#2536) 2026-07-16 18:51:04 -07:00
TrappableContainer.cs feat: Adds SerializedCommandProperty (#1249) 2022-11-14 18:24:33 -08:00
TrappableContainer.ExecuteTrap.cs fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
TreasureChest.cs fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
TreasureMapChest.cs #W# Change: Trammel is now Underworld. 2026-08-31 18:29:10 -04:00