ModernUO/Projects/UOContent/Items/Misc/ProjectedItem.cs
Kamron Batman d3b43f6f0e
feat: Fixes spawner bugs with position finding, Adds [ShowSpawnerBorders (#2297)
### Summary

- Fixes BaseSpawner and Spawner bugs.
- Adds [ShowSpawnerBorders to see the spawn bounds.
2025-12-28 18:26:03 -08:00

189 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Collections;
using Server.Network;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class ProjectedItem : Item
{
private static readonly HashSet<ProjectedItem> _active = [];
private static Timer _timer;
[SerializedCommandProperty(AccessLevel.GameMaster)]
[SerializableField(0)]
private int _effectItemId;
[SerializedCommandProperty(AccessLevel.Developer)]
[SerializableField(1)]
private AccessLevel _minimumVisible;
private bool _oldVisible;
[Constructible]
public ProjectedItem(int effectItemId) : base(1)
{
Movable = false;
Visible = false;
_effectItemId = effectItemId;
}
public override bool HandlesOnMovement => true;
public override bool CanSeeStaffOnly(Mobile from) => from.AccessLevel >= _minimumVisible;
public override void ProcessDelta()
{
if (_oldVisible != Visible)
{
Timer.DelayCall(
TimeSpan.Zero,
i =>
{
i.ItemID = i.Visible ? i._effectItemId : 1;
i._oldVisible = i.Visible;
i.Activate();
},
this
);
}
base.ProcessDelta();
}
public override void SendInfoTo(NetState ns, ReadOnlySpan<byte> world = default)
{
base.SendInfoTo(ns, world);
var m = ns.Mobile;
if (m != null && !Visible && m.AccessLevel >= _minimumVisible && !_active.Contains(this))
{
Activate();
}
}
public override void OnLocationChange(Point3D oldLocation)
{
base.OnLocationChange(oldLocation);
Activate();
}
public override void OnMapChange()
{
base.OnMapChange();
Activate();
}
public override void OnDelete()
{
Deactivate();
base.OnDelete();
}
[AfterDeserialization]
private void AfterDeserialization()
{
_oldVisible = Visible;
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
base.OnMovement(m, oldLocation);
if (!Visible && m.AccessLevel >= _minimumVisible && !_active.Contains(this))
{
Activate();
}
}
private void Activate()
{
if (!_active.Add(this))
{
return;
}
if (_timer == null)
{
_timer = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromSeconds(1.0), OnTick);
}
else if (!_timer.Running)
{
_timer.Interval = TimeSpan.FromSeconds(1.0);
_timer.Start();
}
}
private void Deactivate()
{
if (_active.Remove(this) && _active.Count == 0)
{
_timer?.Stop();
}
}
private static void OnTick()
{
using var queue = PooledRefQueue<Item>.Create();
foreach (var item in _active)
{
if (!item.SendEffect())
{
queue.Enqueue(item);
}
}
while (queue.Count > 0)
{
_active.Remove(queue.Dequeue() as ProjectedItem);
}
if (_active.Count == 0)
{
_timer?.Stop();
}
}
protected virtual bool SendEffect()
{
if (_oldVisible)
{
return false;
}
var found = false;
Span<byte> buffer = new byte[OutgoingEffectPackets.HuedEffectLength].InitializePacket();
OutgoingEffectPackets.CreateHuedEffect(
buffer,
EffectType.FixedXYZ,
Serial,
Serial,
_effectItemId,
Location,
Location,
1,
20,
true,
false,
Hue - 1,
3
);
foreach (var ns in GetClientsInRange(GetMaxUpdateRange()))
{
found = true;
var from = ns.Mobile;
if (ns.CannotSendPackets() || from == null || from.AccessLevel < _minimumVisible)
{
continue;
}
from.ProcessDelta();
ns.Send(buffer);
}
return found;
}
}