[SerializableFieldSaveFlag]/[SerializableFieldDefault] become [SaveFlag(...)] on the field; [SerializableFieldChanged] becomes the fieldChanged: argument of [SerializableField]. 175 conversions across 25 files, all wire-neutral - the migration schemas are untouched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
431 lines
11 KiB
C#
431 lines
11 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using ModernUO.Serialization;
|
|
using Server.Collections;
|
|
using Server.ContextMenus;
|
|
using Server.Engines.Craft;
|
|
using Server.Gumps;
|
|
using Server.Mobiles;
|
|
using Server.Multis;
|
|
|
|
namespace Server.Items;
|
|
|
|
[SerializationGenerator(4, false)]
|
|
public partial class Runebook : Item, ISecurable, ICraftable
|
|
{
|
|
public static readonly TimeSpan UseDelay = TimeSpan.FromSeconds(7.0);
|
|
|
|
[InvalidateProperties]
|
|
[SerializableField(0)]
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
private BookQuality _quality;
|
|
|
|
[InvalidateProperties]
|
|
[SerializableField(1)]
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
private string _crafter;
|
|
|
|
[SerializedIgnoreDupe]
|
|
[SerializableField(2)]
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
private SecureLevel _level;
|
|
|
|
[SerializedIgnoreDupe]
|
|
[SerializableField(3, setter: "private")]
|
|
private List<RunebookEntry> _entries;
|
|
|
|
[InvalidateProperties]
|
|
[SerializableField(4)]
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
private string _description;
|
|
|
|
[InvalidateProperties]
|
|
[SerializableField(5)]
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
private int _curCharges;
|
|
|
|
[InvalidateProperties]
|
|
[SerializableField(6)]
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
private int _maxCharges;
|
|
|
|
[SerializableField(7, getter: "private", setter: "private")]
|
|
private int _defaultIndex;
|
|
|
|
[Constructible]
|
|
public Runebook() : this(Core.SE ? 12 : 6)
|
|
{
|
|
}
|
|
|
|
[Constructible]
|
|
public Runebook(int maxCharges) : base(Core.AOS ? 0x22C5 : 0xEFA)
|
|
{
|
|
LootType = LootType.Blessed;
|
|
Hue = 0x461;
|
|
|
|
Layer = Core.AOS ? Layer.Invalid : Layer.OneHanded;
|
|
|
|
_entries = new List<RunebookEntry>();
|
|
_maxCharges = maxCharges;
|
|
_defaultIndex = -1;
|
|
_level = SecureLevel.CoOwners;
|
|
}
|
|
|
|
public override double DefaultWeight => Core.SE ? 1.0 : 3.0;
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public DateTime NextUse { get; set; }
|
|
|
|
public HashSet<Mobile> Openers { get; } = new();
|
|
|
|
public override int LabelNumber => 1041267; // runebook
|
|
|
|
public RunebookEntry Default
|
|
{
|
|
get
|
|
{
|
|
if (_defaultIndex >= 0 && _defaultIndex < Entries.Count)
|
|
{
|
|
return Entries[_defaultIndex];
|
|
}
|
|
|
|
return null;
|
|
}
|
|
set => DefaultIndex = value == null ? -1 : Entries.IndexOf(value);
|
|
}
|
|
|
|
public override bool DisplayLootType => Core.AOS;
|
|
|
|
public int OnCraft(
|
|
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
|
|
CraftItem craftItem, int resHue
|
|
)
|
|
{
|
|
var charges = Math.Min(5 + quality + (int)(from.Skills.Inscribe.Value / 30), 10);
|
|
|
|
MaxCharges = Core.SE ? charges * 2 : charges;
|
|
|
|
if (makersMark)
|
|
{
|
|
Crafter = from.RawName;
|
|
}
|
|
|
|
Quality = (BookQuality)(quality - 1);
|
|
|
|
return quality;
|
|
}
|
|
|
|
public override bool AllowEquippedCast(Mobile from) => true;
|
|
|
|
public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
|
|
{
|
|
base.GetContextMenuEntries(from, ref list);
|
|
SetSecureLevelEntry.AddTo(from, this, ref list);
|
|
}
|
|
|
|
private void Deserialize(IGenericReader reader, int version)
|
|
{
|
|
_quality = (BookQuality)reader.ReadByte();
|
|
Timer.DelayCall(crafter => _crafter = crafter?.RawName, reader.ReadEntity<Mobile>());
|
|
_level = (SecureLevel)reader.ReadInt();
|
|
|
|
var count = reader.ReadInt();
|
|
|
|
Entries = new List<RunebookEntry>(count);
|
|
|
|
for (var i = 0; i < count; ++i)
|
|
{
|
|
var entry = new RunebookEntry(this);
|
|
entry.Deserialize(reader);
|
|
Entries.Add(entry);
|
|
}
|
|
|
|
_description = reader.ReadString();
|
|
_curCharges = reader.ReadInt();
|
|
_maxCharges = reader.ReadInt();
|
|
_defaultIndex = reader.ReadInt();
|
|
}
|
|
|
|
public void DropRune(Mobile from, RunebookEntry e, int index)
|
|
{
|
|
if (_defaultIndex > index)
|
|
{
|
|
DefaultIndex -= 1;
|
|
}
|
|
else if (_defaultIndex == index)
|
|
{
|
|
DefaultIndex = -1;
|
|
}
|
|
|
|
RemoveFromEntriesAt(index);
|
|
|
|
var rune = new RecallRune
|
|
{
|
|
Target = e.Location,
|
|
TargetMap = e.Map,
|
|
Description = e.Description,
|
|
House = e.House,
|
|
Marked = true
|
|
};
|
|
|
|
from.AddToBackpack(rune);
|
|
|
|
from.SendLocalizedMessage(502421); // You have removed the rune.
|
|
}
|
|
|
|
public bool IsOpen(Mobile toCheck) => toCheck.FindGump<RunebookGump>()?.Book == this;
|
|
|
|
public override void GetProperties(IPropertyList list)
|
|
{
|
|
base.GetProperties(list);
|
|
|
|
if (_quality == BookQuality.Exceptional)
|
|
{
|
|
list.Add(1063341); // exceptional
|
|
}
|
|
|
|
if (_crafter != null)
|
|
{
|
|
list.Add(1050043, _crafter); // crafted by ~1_NAME~
|
|
}
|
|
|
|
if (!string.IsNullOrEmpty(_description))
|
|
{
|
|
list.Add(_description);
|
|
}
|
|
}
|
|
|
|
public override bool OnDragLift(Mobile from)
|
|
{
|
|
if (from.HasGump<RunebookGump>())
|
|
{
|
|
from.SendLocalizedMessage(500169); // You cannot pick that up.
|
|
return false;
|
|
}
|
|
|
|
foreach (var m in Openers)
|
|
{
|
|
if (IsOpen(m))
|
|
{
|
|
m.CloseGump<RunebookGump>();
|
|
}
|
|
}
|
|
|
|
Openers.Clear();
|
|
|
|
return true;
|
|
}
|
|
|
|
public override void OnSingleClick(Mobile from)
|
|
{
|
|
if (_description?.Length > 0)
|
|
{
|
|
LabelTo(from, _description);
|
|
}
|
|
|
|
base.OnSingleClick(from);
|
|
|
|
if (_crafter != null)
|
|
{
|
|
LabelTo(from, 1050043, _crafter);
|
|
}
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (from.InRange(GetWorldLocation(), Core.ML ? 3 : 1) && CheckAccess(from))
|
|
{
|
|
if (RootParent is BaseCreature)
|
|
{
|
|
from.SendLocalizedMessage(502402); // That is inaccessible.
|
|
return;
|
|
}
|
|
|
|
if (Core.Now < NextUse)
|
|
{
|
|
from.SendLocalizedMessage(502406); // This book needs time to recharge.
|
|
return;
|
|
}
|
|
|
|
SendGumpTo(from);
|
|
}
|
|
}
|
|
|
|
public void SendGumpTo(Mobile from)
|
|
{
|
|
from.SendGump(new RunebookGump(this), true);
|
|
Openers.Add(from);
|
|
}
|
|
|
|
public virtual void OnTravel()
|
|
{
|
|
if (!Core.SA)
|
|
{
|
|
NextUse = Core.Now + UseDelay;
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDuped(Item newItem)
|
|
{
|
|
if (newItem is not Runebook book)
|
|
{
|
|
return;
|
|
}
|
|
|
|
book.Entries = [];
|
|
|
|
for (var i = 0; i < Entries.Count; i++)
|
|
{
|
|
var entry = Entries[i];
|
|
|
|
book.Entries.Add(new RunebookEntry(this, entry.Location, entry.Map, entry.Description, entry.House));
|
|
}
|
|
}
|
|
|
|
public bool CheckAccess(Mobile m)
|
|
{
|
|
if (!IsLockedDown || m.AccessLevel >= AccessLevel.GameMaster)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
var house = BaseHouse.FindHouseAt(this);
|
|
|
|
return (house?.IsAosRules != true || house.Public && !house.IsBanned(m) || house.HasAccess(m)) &&
|
|
house?.HasSecureAccess(m, Level) == true;
|
|
}
|
|
|
|
public override bool OnDragDrop(Mobile from, Item dropped)
|
|
{
|
|
if (dropped is RecallRune rune)
|
|
{
|
|
if (IsLockedDown && from.AccessLevel < AccessLevel.GameMaster)
|
|
{
|
|
from.SendLocalizedMessage(502413, null, 0x35); // That cannot be done while the book is locked down.
|
|
return false;
|
|
}
|
|
|
|
if (IsOpen(from))
|
|
{
|
|
from.SendLocalizedMessage(1005571); // You cannot place objects in the book while viewing the contents.
|
|
return false;
|
|
}
|
|
|
|
if (Entries.Count >= 16)
|
|
{
|
|
from.SendLocalizedMessage(502401); // This runebook is full.
|
|
return false;
|
|
}
|
|
|
|
if (rune.Marked && rune.TargetMap != null)
|
|
{
|
|
Entries.Add(new RunebookEntry(this, rune.Target, rune.TargetMap, rune.Description, rune.House));
|
|
|
|
rune.Delete();
|
|
|
|
from.SendSound(0x42, GetWorldLocation());
|
|
from.SendMessage((rune.Description?.Trim()).DefaultIfNullOrEmpty("(indescript)"));
|
|
|
|
return true;
|
|
}
|
|
|
|
from.SendLocalizedMessage(502409); // This rune does not have a marked location.
|
|
return false;
|
|
}
|
|
|
|
if (dropped is RecallScroll)
|
|
{
|
|
if (CurCharges >= MaxCharges)
|
|
{
|
|
from.SendLocalizedMessage(502410); // This book already has the maximum amount of charges.
|
|
return false;
|
|
}
|
|
|
|
from.SendSound(0x249, GetWorldLocation());
|
|
|
|
var amount = dropped.Amount;
|
|
|
|
if (amount > MaxCharges - CurCharges)
|
|
{
|
|
dropped.Consume(MaxCharges - CurCharges);
|
|
CurCharges = MaxCharges;
|
|
}
|
|
else
|
|
{
|
|
CurCharges += amount;
|
|
dropped.Delete();
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
[SerializationGenerator(2)]
|
|
public partial class RunebookEntry
|
|
{
|
|
[CanBeNull]
|
|
[DirtyTrackingEntity]
|
|
private Runebook _runebook;
|
|
|
|
[SerializableField(0)]
|
|
[SaveFlag(nameof(ShouldSerializeHouse))]
|
|
private BaseHouse _house;
|
|
|
|
public bool ShouldSerializeHouse() => _house?.Deleted == false;
|
|
|
|
[SerializableField(1)]
|
|
[SaveFlag(nameof(ShouldSerializeLocation))]
|
|
private Point3D _location;
|
|
|
|
public bool ShouldSerializeLocation() => _house?.Deleted != false;
|
|
|
|
[SerializableField(2)]
|
|
[SaveFlag(nameof(ShouldSerializeMap))]
|
|
private Map _map;
|
|
|
|
public bool ShouldSerializeMap() => _house?.Deleted != false;
|
|
|
|
[SerializableField(3)]
|
|
[SaveFlag(nameof(ShouldSerializeDesc))]
|
|
private string _description;
|
|
|
|
public bool ShouldSerializeDesc() => _house?.Deleted != false;
|
|
|
|
public RunebookEntry(
|
|
Runebook runebook,
|
|
Point3D loc = default,
|
|
Map map = null,
|
|
string description = null,
|
|
BaseHouse house = null
|
|
)
|
|
{
|
|
_runebook = runebook;
|
|
_house = house;
|
|
_location = loc;
|
|
_map = map;
|
|
_description = description;
|
|
}
|
|
|
|
private void Deserialize(IGenericReader reader, int version)
|
|
{
|
|
switch (version)
|
|
{
|
|
case 1:
|
|
{
|
|
_house = reader.ReadEntity<BaseHouse>();
|
|
goto case 0;
|
|
}
|
|
case 0:
|
|
{
|
|
_location = reader.ReadPoint3D();
|
|
_map = reader.ReadMap();
|
|
_description = reader.ReadString();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|