ModernUO/Scripts/Mobiles/Monsters/ML
eos 35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
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Animal Pets shouldn't attack when told to 'stay' - http://jira.runuo.com/browse/RUNUO-99 2011-11-27 03:03:18 +00:00
Bedlam - Added more future ML craftables that already drop as loot to the special repair lists. 2012-03-11 01:43:55 +00:00
Blighted Grove ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Humanoid ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Labyrinth 2013-01-20 01:26:51 +00:00
Misc We fly. Server time: [time 2012-11-10 16:31:51 +00:00
Painted Caves - Added more future ML craftables that already drop as loot to the special repair lists. 2012-03-11 01:43:55 +00:00
Palace of Paroxysmus - Added more future ML craftables that already drop as loot to the special repair lists. 2012-03-11 01:43:55 +00:00
Prism of Light - Fixed spawner to correctly spawn sea creatures on water tiles. 2012-05-13 01:51:14 +00:00
Sanctuary - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
Special branch sync 2012-11-11 00:04:51 +00:00
Twisted Weald We fly. Server time: [time 2012-11-10 16:31:51 +00:00