ModernUO/Scripts/Spells
eos 35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
..
Base branch sync 2012-11-11 00:04:51 +00:00
Bushido Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Chivalry - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Eighth - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Fifth 2012-11-03 21:37:59 +00:00
First - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Fourth 2012-11-10 20:06:36 +00:00
Necromancy its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
Ninjitsu - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Second - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Seventh ethy reptalon and hiryu, additions to the raffle system 2011-09-11 03:43:27 +00:00
Sixth - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Spellweaving ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Third - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Initializer.cs More Aquarium fixes 2012-01-22 05:32:04 +00:00
Reagent.cs 2006-06-15 04:14:30 +00:00
UnsummonTimer.cs 2006-06-15 04:14:30 +00:00