ModernUO/Projects/UOContent/Engines/Quests/Haochi's Trials/Mobiles/FierceDragon.cs
Kamron Batman eee8494558
fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019)
* Removes scaled speed by dex for monsters
* Changes scaled speed by dex for pets (HS+ expansion) to be 400ms -> 100ms between 50 -> 200 dex
* Removes speed changes that were broken for various mobs
* Combines "Legacy" speed and renames the class to `NPCSpeeds`
* Creates speed "classes" (slow, medium, fast, very fast)
* Introduces a new overridable property `SpeedClass`. Register a new speed class using `NPCSpeeds.Register()` and then set the speed class to bulk/mass apply speeds.

Order of speed determination:
1. SpeedMod
2. SpeedClass property (not null)
3. SpeedClass entry in Data\npc-speeds.json for that type
4. "Fast" (200ms Active, 400ms Passive)
2022-05-15 10:01:14 -07:00

86 lines
2.4 KiB
C#

using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
public class FierceDragon : BaseCreature
{
[Constructible]
public FierceDragon() : base(AIType.AI_Melee, FightMode.Aggressor)
{
Body = 103;
BaseSoundID = 362;
SetStr(6000, 6020);
SetDex(0);
SetInt(850, 870);
SetDamage(50, 80);
SetDamageType(ResistanceType.Fire, 100);
SetResistance(ResistanceType.Physical, 95, 98);
SetResistance(ResistanceType.Fire, 95, 98);
SetResistance(ResistanceType.Cold, 95, 98);
SetResistance(ResistanceType.Poison, 95, 98);
SetResistance(ResistanceType.Energy, 95, 98);
SetSkill(SkillName.Tactics, 120.0);
SetSkill(SkillName.Wrestling, 120.0);
SetSkill(SkillName.Magery, 120.0);
Fame = 15000;
Karma = 15000;
CantWalk = true;
}
public FierceDragon(Serial serial) : base(serial)
{
}
public override string DefaultName => "a fierce dragon";
public override int GetIdleSound() => 0x2C4;
public override int GetAttackSound() => 0x2C0;
public override int GetDeathSound() => 0x2C1;
public override int GetAngerSound() => 0x2C4;
public override int GetHurtSound() => 0x2C3;
public override void AggressiveAction(Mobile aggressor, bool criminal)
{
base.AggressiveAction(aggressor, criminal);
if (aggressor is PlayerMobile player)
{
var qs = player.Quest;
if (qs is HaochisTrialsQuest)
{
QuestObjective obj = qs.FindObjective<SecondTrialAttackObjective>();
if (obj?.Completed == false)
{
obj.Complete();
qs.AddObjective(new SecondTrialReturnObjective(true));
}
}
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}