ModernUO/Projects/UOContent/Items/Special/ML/GrizzledMareStatuette.cs
2022-11-10 22:49:25 -08:00

64 lines
1.4 KiB
C#

using Server.Mobiles;
namespace Server.Items
{
public class GrizzledMareStatuette : BaseImprisonedMobile
{
[Constructible]
public GrizzledMareStatuette() : base(0x2617) => Weight = 1.0;
public GrizzledMareStatuette(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1074475; // Grizzled Mare Statuette
public override BaseCreature Summon => new GrizzledMare();
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}
namespace Server.Mobiles
{
public class GrizzledMare : HellSteed
{
public override string DefaultName => "a grizzled mare";
[Constructible]
public GrizzledMare()
{
}
public GrizzledMare(Serial serial) : base(serial)
{
}
public override bool DeleteOnRelease => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}