ModernUO/Projects/UOContent/Regions/PoisonedTreeRegion.cs
Kamron Batman 1f778cfacf
fix: Fixes regions having the wrong type (#1260)
## Possible Breaking Change
* Reverted regions.json back to RunUO until newer regions are implemented and proper expansion checks are added.

### Other Changes
- [X] Adds `Region.IsPartOf<T1, T2>()` to check for multiple types.
- [X] Fixes regions.json being wrong
- [X] Adds lots of missing regions. **They are not implemented properly yet**
- [X] Adds regions.xml -> regions.json (check ModernUO Discord)
- [X] Adds expansion specific regions.
2022-11-21 16:47:40 -08:00

14 lines
430 B
C#

namespace Server.Regions;
// TODO: Implement damage boost regions
public class PoisonedTreeRegion : MondainRegion
{
public PoisonedTreeRegion(string name, Map map, Region parent, params Rectangle3D[] area): base(name, map, parent, area)
{
}
public PoisonedTreeRegion(string name, Map map, Region parent, int priority, params Rectangle3D[] area)
: base(name, map, parent, priority, area)
{
}
}