ModernUO/Scripts/Items
Mark Sturgill 1d2d51b1de change communication crystals to always return true for HandlesOnSpeech
we will be making some changes to the way child items that handle speech events are processed
2014-02-14 21:41:24 -07:00
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Addons misc merge/tidy from Zenvera 2013-10-24 14:23:03 -07:00
Aquarium Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Armor slightly better 2012-11-10 21:01:20 +00:00
Body Parts 2006-06-15 04:14:30 +00:00
Books Helper methods for BaseBook 2012-01-07 01:37:17 +00:00
Champion Artifacts correct spelling (thanks Andre Grobler) 2013-10-11 04:03:13 -07:00
Clothing Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Construction - Moved BaseHouse's CheckAccount to AccountHandler for general use. 2012-04-15 02:36:01 +00:00
Containers Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Decoration Artifacts Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Deeds Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Facial 2006-06-15 04:14:30 +00:00
Farming ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
Food revert the revert :P 2012-09-02 21:48:45 +00:00
Games Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Gems 2006-06-15 04:14:30 +00:00
Guilds Uncontrolled BaseCreatures don't path around mobiles 2011-12-18 02:03:40 +00:00
Jewels - Fixed the Palace of Paroxysmus region bounds. 2012-05-20 02:35:53 +00:00
Lights Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Maps rework Core.TickCount 2013-10-07 00:22:11 -07:00
Minor Artifacts - ConPVP: Help menu will no longer move players out of houses inside SafeZones. 2012-07-14 23:32:27 +00:00
Misc change communication crystals to always return true for HandlesOnSpeech 2014-02-14 21:41:24 -07:00
New Haven Quest Rewards ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
PlantsFlowers/Potted 2006-06-15 04:14:30 +00:00
Quivers 2011-08-21 01:26:36 +00:00
Resources 2012-11-10 20:06:36 +00:00
Shields 2012-11-10 20:06:36 +00:00
Skill Items disguisekit generics 2014-02-13 23:12:23 -07:00
Special generic explosion potion user list 2013-10-24 15:22:56 -07:00
Suits 2006-06-15 04:14:30 +00:00
Talismans Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Traps Implement Core.TickCount 2013-10-06 03:21:18 -07:00
TreasureChests range check mobiles, return home. On OSI they just delete and respawn. We will try to be a little more graceful, and see if we can walk back. 2013-01-19 21:52:09 +00:00
Wands add Deleted property to IEntity 2013-11-02 10:52:08 -07:00
Weapons misc merge/tidy from Zenvera 2013-10-24 14:23:03 -07:00