ModernUO/Projects/Server/Network/Packets
Kamron Batman 92aae8d482
fix(core): Adds IPv6 support (#348)
## Breaking Change
* IP Matching no longer supports `?` (e.g. you cannot do: "192.16?.0.1")
* IP Matching no longer supports `*` and other values in the same section (e.g. you cannot do "192.1\*.0.1")
  * To do "192.1\*.0.1", you should use the range option with three separate entries: "192.100-199.0.1", "192.1.0.1", "192.10-19.0.1"

## Non-Breaking Changes
- [X] Adds IPv6 support (not for servers though, just clients)
- [X] Adds interning support for IPv4 mapped to IPv6
- [X] Updates IPv4ToAddress (don't use this unless you know it is IPv4 or IPv4 mapped to IPv6)

## Note:
UO Does not support IPv6 for the server. To support an IPv6 server IP you will need to use CUO or some kind of custom client and probably modify it accordingly.

Bumps release version
2020-12-19 00:27:39 -08:00
..
AttributeNormalizer.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
GumpPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingAccountPackets.cs fix(net): Clean up for mobile packets (#338) 2020-12-10 17:46:58 -08:00
IncomingEntityPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingExtendedCommandPackets.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
IncomingHousePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingItemPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingMessagePackets.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
IncomingMobilePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingMovementPackets.cs Fixes messages and removes movement console logs (#328) 2020-11-28 18:36:08 -08:00
IncomingPackets.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
IncomingPlayerPackets.cs fix(net): Clean up for mobile packets (#338) 2020-12-10 17:46:58 -08:00
IncomingTargetingPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingVendorPackets.cs fix(core): Converts vendor buy packets (#339) 2020-12-11 00:04:39 -08:00
MobilePackets.cs fix(net): Clean up for mobile packets (#338) 2020-12-10 17:46:58 -08:00
OutgoingAccountPackets.cs fix(core): Adds IPv6 support (#348) 2020-12-19 00:27:39 -08:00
OutgoingCombatPackets.cs Effects packets (#308) 2020-11-12 00:52:38 -08:00
OutgoingContainerPackets.cs Converts Item & Entity Packets (#326) 2020-11-29 03:24:51 -08:00
OutgoingDamagePackets.cs Changes damage packets (#299) 2020-11-01 22:44:23 -08:00
OutgoingEffectPackets.cs Updates Message Packets (#321) 2020-11-20 21:50:13 -08:00
OutgoingEntityPackets.cs Converts Item & Entity Packets (#326) 2020-11-29 03:24:51 -08:00
OutgoingEquipmentPackets.cs Updates Message Packets (#321) 2020-11-20 21:50:13 -08:00
OutgoingItemPackets.cs Converts Item & Entity Packets (#326) 2020-11-29 03:24:51 -08:00
OutgoingLightPackets.cs Updates map packets (#319) 2020-11-17 20:58:28 -08:00
OutgoingMapPackets.cs Updates map packets (#319) 2020-11-17 20:58:28 -08:00
OutgoingMenuPackets.cs Updates Message Packets (#321) 2020-11-20 21:50:13 -08:00
OutgoingMessagePackets.cs fix(core): Adds object help response packets (#336) 2020-12-07 21:19:21 -08:00
OutgoingMobilePackets.cs Effects packets (#308) 2020-11-12 00:52:38 -08:00
OutgoingMovementPackets.cs Updates movement packets & Fastwalk (#324) 2020-11-26 23:53:47 -08:00
OutgoingSecureTradePackets.cs Converts secure trade packets (#329) 2020-11-29 22:20:10 -08:00
OutgoingTargetPackets.cs Converts targeting packets (#330) 2020-11-29 23:01:31 -08:00
OutgoingVendorBuyPackets.cs fix(core): Converts vendor buy packets (#339) 2020-12-11 00:04:39 -08:00
PlayerPackets.cs Effects packets (#308) 2020-11-12 00:52:38 -08:00
VendorSellPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00