ModernUO/Projects/Server
2021-12-27 17:17:45 -08:00
..
Buffers fix: Adds packet logging (#836) 2021-10-31 10:22:22 -07:00
Collections chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Comparers feat: Adds auto archiving (#794) 2021-09-25 17:22:05 -07:00
Configuration fix: Adds better client verification (#853) 2021-11-27 10:06:39 -08:00
ContextMenus chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Diagnostics fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00
Events fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
Exceptions fix(core): Changes invalid gump response to write to network errors. (#510) 2021-02-15 08:31:53 -08:00
Geometry fix(cleanup): Cleans up attribute syntax (#734) 2021-08-26 18:30:16 -07:00
Gumps fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
Items fix: Fixes account gold settings (#898) 2021-12-27 17:17:45 -08:00
Json chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Logging cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Maps chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Menus Updates menu packets (#320) 2020-11-17 21:47:00 -08:00
Mobiles chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Network chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Random feat: Updates to .NET 6 (#843) 2021-11-13 13:38:01 -08:00
Regions fix: Fixes spawners, adds convertpremiumspawners, exportspawners, and replaces with neruns distro (#751) 2021-09-03 21:52:44 -07:00
Serialization fix: Adds BitArray support with codegen (#888) 2021-12-13 09:31:02 -08:00
Targeting fix: Fixes targeting range (#871) 2021-12-02 09:35:52 -08:00
Text fix: Adds packet logging (#836) 2021-10-31 10:22:22 -07:00
TileMatrix fix(map): Fixes map diffs (Old Haven/Minax) (#720) 2021-08-22 23:35:18 -07:00
Timer fix: Adds back generic timer delay call (#880) 2021-12-05 22:55:24 -08:00
TimeZones feat: Adds auto archiving (#794) 2021-09-25 17:22:05 -07:00
Utilities chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
World fix: Fixes guild deserialization (#867) 2021-11-28 20:54:16 -08:00
AssemblyHandler.cs fix: Cleans up file system paths and archiving (#815) 2021-10-05 08:54:44 -07:00
Attributes.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
CityInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
ClientVersion.cs fix(core): Updates slice with range selectors (#583) 2021-04-23 20:57:24 -07:00
Commands.cs feat: Adds StaffAccess and ResetStaffDress commands (#895) 2021-12-27 01:27:15 -08:00
Effects.cs fix(core): Cleans up uninitialized packets (#397) 2021-01-09 14:10:29 -08:00
EventLoopTasks.cs fix: Adds idle cpu config and forces on in debug (#790) 2021-09-17 00:15:16 -07:00
ExpansionInfo.cs fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
Guild.cs fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775) 2021-09-26 01:09:45 -07:00
HuePicker.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
IAccount.cs fix(core): Fixes accounts and moves it to codegen (#644) 2021-06-05 19:39:16 -07:00
IEntity.cs fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775) 2021-09-26 01:09:45 -07:00
Interfaces.cs fix: Weapons cleanup (#857) 2021-11-21 09:19:09 -08:00
KeywordList.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Main.cs fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
MultiData.cs fix(core): Moves map definitions and cleans up loading maps, regions, and tiles (#431) 2021-01-25 11:05:52 -08:00
MUO.ico Adds MUO Logo (#52) 2019-09-12 13:13:13 -07:00
NativeReader.cs fix(codegen): Fixes codegenning timers when they are null. (#723) 2021-08-23 20:44:02 -07:00
ObjectPropertyList.cs fix(core): Fixes OPL with stale header (#651) 2021-06-11 23:44:05 -07:00
Party.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Poison.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Prompt.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Race.cs fix: Updates races to properly support gargoyle equipment. (#744) 2021-08-29 00:43:55 -07:00
Sector.cs fix: Cleanup IPoint3D calls (#704) 2021-08-19 09:11:48 -07:00
SecureTrade.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Serial.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
Server.csproj fix: Fixes VS builds by reverting back to nstd20 (#882) 2021-12-07 10:20:30 -08:00
Skills.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
TileData.cs fix: Fixes movement issue (#814) 2021-10-03 19:19:26 -07:00
TileList.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
VirtueInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00