### Summary - Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents) - Removes EventSink.PlayerDeath - Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events > [!Important] > **Developer Note** > Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate > Check this commit for examples of how to use this. |
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| .. | ||
| BladeSpirits.cs | ||
| DispelField.cs | ||
| Incognito.cs | ||
| MagicReflect.cs | ||
| MindBlast.cs | ||
| Paralyze.cs | ||
| PoisonField.cs | ||
| SummonCreature.cs | ||