ModernUO/Projects/UOContent/Items/Champion Artifacts/Shared/CaptainJohnsHat.cs
2021-08-21 13:03:05 -07:00

32 lines
956 B
C#

namespace Server.Items
{
[Serializable(0, false)]
public partial class CaptainJohnsHat : TricorneHat
{
[Constructible]
public CaptainJohnsHat()
{
Hue = 0x455;
Attributes.BonusDex = 8;
Attributes.NightSight = 1;
Attributes.AttackChance = 15;
SkillBonuses.Skill_1_Name = SkillName.Swords;
SkillBonuses.Skill_1_Value = 20;
}
public override int LabelNumber => 1094911; // Captain John's Hat [Replica]
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 9;
public override int BasePoisonResistance => 7;
public override int BaseEnergyResistance => 23;
public override int InitMinHits => 150;
public override int InitMaxHits => 150;
public override bool CanFortify => false;
}
}