ModernUO/Projects/UOContent/Items/Champion Artifacts/Shared/DetectiveBoots.cs
2021-08-21 13:03:05 -07:00

42 lines
1,020 B
C#

using System;
namespace Server.Items
{
[Serializable(0, false)]
public partial class DetectiveBoots : Boots
{
private int m_Level;
[Constructible]
public DetectiveBoots()
{
Hue = 0x455;
Level = Utility.RandomMinMax(0, 2);
}
public override int LabelNumber => 1094894 + m_Level; // [Quality] Detective of the Royal Guard [Replica]
public override int InitMinHits => 150;
public override int InitMaxHits => 150;
public override bool CanFortify => false;
[CommandProperty(AccessLevel.GameMaster)]
public int Level
{
get => m_Level;
set
{
m_Level = Math.Clamp(value, 0, 2);
Attributes.BonusInt = 2 + m_Level;
InvalidateProperties();
}
}
[AfterDeserialization]
private void AfterDeserialize()
{
Level = Attributes.BonusInt - 2;
}
}
}