ModernUO/Projects/Server/Network
Kamron Batman aeec7f78fd
fix: Fixes issue with wepoll losing GCHandle. (#1039)
- [X] Fixes issue with wepoll losing GCHandle.
- [X] `NetState.Disconnect()` is no longer thread safe.
  - Use `Core.LoopContext.Post()` to post disconnects
- [X] Optimizes PollGroup by not processing IntPtr -> GCHandle for discard polls.
2022-05-30 14:04:54 -07:00
..
NetState fix: Fixes issue with wepoll losing GCHandle. (#1039) 2022-05-30 14:04:54 -07:00
Packets fix: Adds freeshard protocol to information list (#1038) 2022-05-30 09:35:46 -07:00
ContainerGridPacketHandler.cs fix: Fixes packet length checks (#953) 2022-03-04 12:32:25 -08:00
EncodedPacketHandler.cs Renames pvSrc (#277) 2020-10-17 22:04:44 -07:00
EncodedReader.cs Update Readers/Writers for Buffers & Fixes bugs (#283) 2020-10-24 14:46:59 -07:00
NetworkCompression.cs fix: Fixes code genning armor, clothing, and BODs (#810) 2021-09-28 22:09:34 -07:00
PacketHandler.cs fix: Fixes packet length checks (#953) 2022-03-04 12:32:25 -08:00
PacketUtilities.cs fix: Cleans up mobile status packets (#835) 2022-02-27 03:10:35 -08:00
Pipe.cs fix(serialization): Updates serialization flow & fixes serializing accounts (#521) 2021-02-24 22:14:15 -08:00
ServerInfo.cs fix(core): Fixes IPMatch and some cleanup (#443) 2021-02-03 14:31:02 -08:00
TcpServer.cs fix: Adds better client verification (#853) 2021-11-27 10:06:39 -08:00