ModernUO/Scripts/Mobiles
eos 99b0ad9de5 - Fixed the Palace of Paroxysmus region bounds.
- Fixed a typo in the Huntsman's Forest region name.
- Added the Bravehorn's drinking pool and Huntsman's Forest quest regions to Felucca.
- Fixed CheckObjectTypes not sending invalid condition replies, because the commands are not always flushed after checking this.
- When using an item condition with [online or [ipaddress, the command will now correctly say it does not support items.
- The [Go menu now handles comments in the XML location files correctly.
- Added the Increased Karma Loss attribute.
- Renamed DummyTheif to DummyThief.
2012-05-20 02:35:53 +00:00
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AI - Updated WhoGump visibility of same AccessLevel players to resemble regular visibility. 2012-05-06 03:46:11 +00:00
Animals - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
Familiars - Added a new Assemblies.cfg file (Assemblies_4_0.cfg) specific for .NET 4.0, which includes System.Core.dll by default. 2012-03-21 22:25:44 +00:00
Guards 2006-06-15 04:14:30 +00:00
Healers Ethereal warriors should res players. 2010-12-12 02:18:10 +00:00
Monsters - Fixed spawner to correctly spawn sea creatures on water tiles. 2012-05-13 01:51:14 +00:00
Special - Fixed the Palace of Paroxysmus region bounds. 2012-05-20 02:35:53 +00:00
Townfolk removing ML townfolk as our quest system will not be using basevendor 2012-01-07 04:02:26 +00:00
Vendors - Moved BaseHouse's CheckAccount to AccountHandler for general use. 2012-04-15 02:36:01 +00:00
BaseCreature.cs - Updated WhoGump visibility of same AccessLevel players to resemble regular visibility. 2012-05-06 03:46:11 +00:00
PlayerMobile.cs - Re-applied SOS fix regarding facets. 2012-04-22 07:21:00 +00:00