ModernUO/Projects/UOContent/Accounting
Wyatt88 ee1bf23b72
feat: add young_player_system feature flag to disable Young player system (#2445)
Adds an opt-in 'youngPlayerSystem.enabled' server setting (default true) that, when set to false, disables the Young player system server-wide:

- Account.Young and PlayerMobile.Young getters short-circuit to false.

- New characters no longer receive Young status or a NewPlayerTicket.

- All downstream Young checks (notoriety beneficial-action restriction, CheckYoungProtection, stealing penalties, YoungDeathTeleport, death-item movement, poison immunity, '(Young)' name suffix, CanLogout, renounce-young keyword/gump, BaseCreature.OnDeath fame penalty, OnLogin time-remaining message) become inert.

Setters are intentionally left untouched so serialized account/player flags round-trip cleanly when the setting is later re-enabled.
2026-05-05 20:09:49 -07:00
..
Security fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Account.cs feat: add young_player_system feature flag to disable Young player system (#2445) 2026-05-05 20:09:49 -07:00
Account.Migrations.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
AccountComment.cs fix(core): Fixes accounts and moves it to codegen (#644) 2021-06-05 19:39:16 -07:00
AccountHandler.cs feat: Adds Latin1 text support (#2317) 2026-01-22 15:51:00 -08:00
Accounts.cs fix: Fixes libdeflate gc pin issue (#1794) 2024-05-25 18:11:46 -07:00
AccountTag.cs fix(core): Fixes accounts and moves it to codegen (#644) 2021-06-05 19:39:16 -07:00
IPasswordProtection.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00