ModernUO/Projects/UOContent/Items/Weapons
Kamron Batman b74b47159f
fix: Fixes localization corner cases with OPL (#1050)
## Changes
- [X] Adds OPL convenience methods
    - `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
    - `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.

## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
2022-06-12 21:17:42 -07:00
..
Abilities fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
Artifacts fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Axes fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Knives fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Maces fix: Optimizes OPL using string interpolation (#1041) 2022-06-02 10:09:53 -07:00
ML Weapons fix: Optimizes OPL using string interpolation (#1041) 2022-06-02 10:09:53 -07:00
PoleArms fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Ranged fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
SE Weapons fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
SpearsAndForks fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Staves fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Swords fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
Wooden fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
BaseMeleeWeapon.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
BaseWeapon.cs fix: Fixes localization corner cases with OPL (#1050) 2022-06-12 21:17:42 -07:00
Fists.cs fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
HitLower.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
SlayerEntry.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SlayerGroup.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SlayerName.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
WeaponEnums.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00